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How many copies did My Name is Mayo 3 sell?

Estimated copies sold
≈ 6k–9k
$3k–$9k after Steam's cut $6k–$13k before the cut
from 233 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left My Name is Mayo 3 out and predicted the genre from its 8 similar games. Every figure here, including My Name is Mayo 3's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 16k–35k
best case 316k (Russian Life Simulator)
Games like My Name is Mayo 3

The middle of these games

≈ 16k–35k copies

≈ $26k–$83k after Steam's cut

from ~554 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Russian Life Simulator at ≈ 241k–391k copies, ≈ $66k–$176k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 262 reviews in their first month; the spread ran 54 to 707.
The genre you'd be entering
Your set
Your set clusters on Simulation (7 of 8) and Clicker (6 of 8).
The winners
Winners here lead with Simulation + Memes, priced around $1. The breakout hits carry 2D + Action + Memes; a typical game here doesn't.
The era
Only 3 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Fantasy Aquarium
2024
Est. copies
≈ 24k–39k
1.8x vs typical
SteamSpy 20k–50k
Est. revenue
$46k–$124k after Steam's cut $84k–$191k before the cut
$6.99
970 reviews
Mostly Positive
CasualIdler
Ancient Russian Life Simulator
2023
Est. copies
≈ 12k–20k
SteamSpy 20k–50k
Est. revenue
$3k–$9k after Steam's cut $6k–$14k before the cut
$0.99
497 reviews
Very Positive
CasualClicker
Russian Life Simulator
2019
Est. copies
≈ 241k–391k
15x vs typical
SteamSpy 500k–1M
Est. revenue
$66k–$176k after Steam's cut $119k–$271k before the cut
$0.99
8k reviews
Very Positive
SimulationMemes
Kiwi Clicker - Juiced Up
2022
Est. copies
≈ 45k–73k
3.3x vs typical
SteamSpy 50k–100k
Est. revenue
$62k–$166k after Steam's cut $112k–$256k before the cut
$4.99
2k reviews
Very Positive
CasualIndie
Wishful Journey:Love Across Time
2024
Est. copies
≈ 12k–20k
SteamSpy under 20k
Est. revenue
$33k–$89k after Steam's cut $60k–$136k before the cut
$9.99
484 reviews
Very Positive
Dating SimSimulation
Super Life (RPG)
2019
Est. copies
≈ 16k–26k
SteamSpy 20k–50k
Est. revenue
$44k–$118k after Steam's cut $80k–$181k before the cut
$9.99
554 reviews
Very Positive
Life SimRPG
Malware
2024
Est. copies
≈ 30k–49k
2.2x vs typical
SteamSpy 50k–100k
Est. revenue
$25k–$66k after Steam's cut $45k–$102k before the cut
$2.99
1k reviews
Very Positive
CasualSimulation
My Name is Mayo 2
2020
Est. copies
≈ 11k–18k
SteamSpy under 20k
Est. revenue
$3k–$8k after Steam's cut $6k–$13k before the cut
$0.99
454 reviews
Very Positive
ClickerSimulation

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