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How big is Electrician Simulator - First Shock?

Estimated owners
≈ 47k–76k
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Electrician Simulator - First Shock out and predicted the genre from its 8 similar games. Every figure here, including Electrician Simulator - First Shock's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 909k–2.0M
best case 2.6M (Car Mechanic Simulator 2018)
Games like Electrician Simulator - First Shock

The middle of these games

≈ 909k–2.0M copies

≈ $7.2M–$16.3M after Steam's cut

from ~32k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Car Mechanic Simulator 2018 at ≈ 1.9M–3.2M copies, ≈ $10.7M–$28.8M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Simulation (8 of 8) and Realistic (5 of 8).
The winners
Winners here lead with Simulation + Automobile Sim, priced around $20.
The era
The games you compared span 2015 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Car Mechanic Simulator 2018
2017
Est. copies
≈ 1.9M–3.2M
1.8x vs typical
SteamSpy 2M–5M
Est. revenue
$10.7M–$28.8M after Steam's cut $19.4M–$44.2M before the cut
$19.99
57k reviews
Very Positive
SimulationAutomobile Sim
911 Operator
2017
Est. copies
≈ 680k–1.1M
SteamSpy 500k–1M
Est. revenue
$2.8M–$7.5M after Steam's cut $5.1M–$11.6M before the cut
$14.99
20k reviews
Very Positive
SimulationStrategy
Car Mechanic Simulator 2021
2021
Est. copies
≈ 955k–1.6M
SteamSpy 1M–2M
Est. revenue
$6.6M–$17.6M after Steam's cut $11.9M–$27.1M before the cut
$24.99
38k reviews
Overwhelmingly Positive
SimulationAutomobile Sim
Car Mechanic Simulator 2015
2015
Est. copies
≈ 714k–1.2M
SteamSpy 500k–1M
Est. revenue
$3.9M–$10.5M after Steam's cut $7.1M–$16.2M before the cut
$19.99
15k reviews
Very Positive
Automobile SimSimulation
City Car Driving
2016
Est. copies
≈ 1.5M–2.4M
SteamSpy 500k–1M
Est. revenue
$10.3M–$27.7M after Steam's cut $18.7M–$42.6M before the cut
$24.99
36k reviews
Very Positive
SimulationDriving
X-Plane 11
2017
Est. copies
≈ 697k–1.1M
SteamSpy 1M–2M
Est. revenue
$5.7M–$15.5M after Steam's cut $10.4M–$23.8M before the cut
$29.99
20k reviews
Very Positive
SimulationFlight
Gas Station Simulator
2021
Est. copies
≈ 680k–1.1M
SteamSpy 500k–1M
Est. revenue
$3.7M–$10.1M after Steam's cut $6.8M–$15.5M before the cut
$19.99
27k reviews
Very Positive
SimulationEconomy
PC Building Simulator
2019
Est. copies
≈ 1.5M–2.5M
1.7x vs typical
SteamSpy 1M–2M
Est. revenue
$8.4M–$22.5M after Steam's cut $15.2M–$34.5M before the cut
$19.99
53k reviews
Very Positive
SimulationEducation

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