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wishvane

How many copies did DRAGON BALL: Sparking! ZERO sell?

Estimated copies sold
≈ 1.8M–2.9M
$24.7M–$66.5M after Steam's cut $45.0M–$102.3M before the cut
from 73k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left DRAGON BALL: Sparking! ZERO out and predicted the genre from its 8 similar games. Every figure here, including DRAGON BALL: Sparking! ZERO's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 715k–1.0M
best case 4.3M (TEKKEN 7)
Games like DRAGON BALL: Sparking! ZERO

The middle of these games

≈ 715k–1.0M copies

≈ $9.7M–$10.7M after Steam's cut

from ~18k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: TEKKEN 7 at ≈ 3.3M–5.3M copies, ≈ $36.1M–$97.0M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Fighting (7 of 8) and Anime (5 of 8).
The winners
Winners here lead with Fighting + Arcade, priced around $40. The breakout hits carry Arcade + Local Multiplayer + Competitive; a typical game here doesn't.
The era
The games you compared span 2013 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

NARUTO SHIPPUDEN: Ultimate Ninja STORM 3 Full Burst HD
2013
Est. copies
≈ 910k–1.5M
SteamSpy 500k–1M
Est. revenue
$5.0M–$13.5M after Steam's cut $9.1M–$20.7M before the cut
$19.99
14k reviews
Very Positive
AnimeFighting
TEKKEN 7
2017
Est. copies
≈ 3.3M–5.3M
5.4x vs typical
SteamSpy 2M–5M
Est. revenue
$36.1M–$97.0M after Steam's cut $65.6M–$149.2M before the cut
$39.99
95k reviews
Very Positive
FightingAction
Street Fighter V
2016
Est. copies
≈ 1.8M–3.0M
2.5x vs typical
SteamSpy 2M–5M
Est. revenue
$10.1M–$27.2M after Steam's cut $18.4M–$41.8M before the cut
$19.99
44k reviews
Mixed
FightingAction
SENRAN KAGURA ESTIVAL VERSUS
2017
Est. copies
≈ 189k–307k
too small to compare
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.2M after Steam's cut $2.8M–$6.5M before the cut
$29.99
6k reviews
Very Positive
NuditySexual Content
JoJo's Bizarre Adventure: All-Star Battle R
2022
Est. copies
≈ 440k–716k
SteamSpy 200k–500k
Est. revenue
$6.1M–$16.3M after Steam's cut $11.0M–$25.0M before the cut
$49.99
18k reviews
Very Positive
AnimeAction
NARUTO: Ultimate Ninja STORM
2017
Est. copies
≈ 247k–402k
too small to compare
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.6M before the cut
$19.99
7k reviews
Mostly Positive
ActionAdventure
TEKKEN 8
2024
Est. copies
≈ 1.8M–2.9M
4.1x vs typical
SteamSpy 1M–2M
Est. revenue
$19.7M–$52.8M after Steam's cut $35.7M–$81.3M before the cut
$39.99
72k reviews
Mixed
Fighting3D Fighter
JUMP FORCE
2019
Est. copies
≈ 649k–1.1M
SteamSpy 1M–2M
Est. revenue
Free
Free
23k reviews
Mostly Positive
AnimeFighting

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