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How many copies did VOIDCRISIS sell?

Estimated copies sold
≈ 3k–6k
$29k–$78k after Steam's cut $52k–$119k before the cut
from 141 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left VOIDCRISIS out and predicted the genre from its 8 similar games. Every figure here, including VOIDCRISIS's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 521–383k
best case 3.1M (Age of Empires IV: Anniversary Edition)
Games like VOIDCRISIS

The middle of these games

≈ 521–383k copies

≈ $3k–$1.8M after Steam's cut

from ~218 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Age of Empires IV: Anniversary Edition at ≈ 2.4M–3.8M copies, ≈ $26.0M–$69.9M after Steam's cut.

What it took to get here
The games that made it here had under 19k reviews in their first month.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on RTS (6 of 8) and Action RTS (4 of 8).
The winners
Winners here lead with RTS + Base-Building, priced around $40.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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89x vs typical
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