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How many copies did Adarin Farm sell?

Estimated copies sold
≈ 298–484
$491–$1k after Steam's cut $893–$2k before the cut
from 12 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Adarin Farm out and predicted the genre from its 8 similar games. Every figure here, including Adarin Farm's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 618–9k
best case 33.1M (The Binding of Isaac: Rebirth)
Games like Adarin Farm

The middle of these games

≈ 618–9k copies

≈ $1k–$15k after Steam's cut

from ~46 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: The Binding of Isaac: Rebirth at ≈ 25.2M–41.0M copies, ≈ $104.0M–$279.6M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
The games that made it here had under 649 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Farming Sim (7 of 8) and Procedural Generation (5 of 8).
The winners
Winners here lead with Action Roguelike + Rogue-like, priced around $15. The breakout hits carry Action Roguelike + Indie + Replay Value; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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AdventureFarming Sim

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