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How many copies did The Shore VR sell?

Estimated copies sold
≈ 2k–3k
$6k–$16k after Steam's cut $11k–$25k before the cut
from 74 reviews (Mostly Negative)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Shore VR out and predicted the genre from its 8 similar games. Every figure here, including The Shore VR's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1k–3k
best case 205k (Scanner Sombre)
Games like The Shore VR

The middle of these games

≈ 1k–3k copies

≈ $6k–$14k after Steam's cut

from ~43 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Scanner Sombre at ≈ 156k–254k copies, ≈ $301k–$809k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 25 reviews in their first month; the spread ran 6 to 29.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on VR (7 of 8) and Exploration (6 of 8).
The winners
Winners here lead with Exploration + Horror, priced around $7. The breakout hits carry Indie + Walking Simulator + Atmospheric; a typical game here doesn't.
The era
The games you compared span 2017 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Scanner Sombre
2017
Est. copies
≈ 156k–254k
106x vs typical
SteamSpy 200k–500k
Est. revenue
$301k–$809k after Steam's cut $547k–$1.2M before the cut
$6.99
5k reviews
Very Positive
ExplorationHorror
I'm on Observation Duty 3
2020
Est. copies
≈ 9k–15k
8.6x vs typical
SteamSpy 500k–1M
Est. revenue
$8k–$20k after Steam's cut $14k–$31k before the cut
$2.99
368 reviews
Mostly Positive
DESOLATIUM: Prologue
2021
Est. copies
≈ 3k–5k
2.8x vs typical
SteamSpy 50k–100k
Est. revenue
Free
Free
121 reviews
Mostly Positive
ExplorationMystery
Tea For God
2023
Est. copies
≈ 2k–4k
2.2x vs typical
SteamSpy under 20k
Est. revenue
$13k–$34k after Steam's cut $23k–$52k before the cut
$19.99
93 reviews
Very Positive
VRExploration
Cosmic Awakening VR
2017
Est. copies
≈ 826–1k
SteamSpy 50k–100k
Est. revenue
$3k–$7k after Steam's cut $5k–$11k before the cut
$11.99
24 reviews
Mixed
HorrorExploration
Bring to Light
2018
Est. copies
≈ 1k–2k
SteamSpy 20k–50k
Est. revenue
$7k–$19k after Steam's cut $13k–$30k before the cut
$19.99
43 reviews
Mixed
HOST
2018
Est. copies
≈ 821–1k
SteamSpy 20k–50k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before the cut
$9.99
27 reviews
Positive
Early AccessExploration
Lust for Darkness VR: M Edition
2021
Est. copies
≈ 744–1k
SteamSpy under 20k
Est. revenue
$4k–$11k after Steam's cut $7k–$17k before the cut
$19.99
30 reviews
Mixed
AdventureExploration

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