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How many copies did Hellfire 1988: An Oregon Story sell?

Estimated copies sold
≈ 496–806
$135–$363 after Steam's cut $246–$559 before the cut
from 20 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Hellfire 1988: An Oregon Story out and predicted the genre from its 8 similar games. Every figure here, including Hellfire 1988: An Oregon Story's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 90–98
best case 150k (Highway Blossoms)
Games like Hellfire 1988: An Oregon Story

The middle of these games

≈ 90–98 copies

≈ $184–$198 after Steam's cut

from ~3 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Highway Blossoms at ≈ 114k–186k copies, ≈ $408k–$1.1M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
The games that made it here had under 203 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Visual Novel (7 of 8) and Anime (3 of 8).
The winners
Winners here lead with Investigation + Time Management, priced around $14. The breakout hits carry Indie + LGBTQ+ + Romance; a typical game here doesn't.
The era
The games you compared span 2016 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Rough Justice: '84
2023
Est. copies
≈ 3k–4k
36x vs typical
SteamSpy 50k–100k
Est. revenue
$15k–$40k after Steam's cut $27k–$61k before the cut
$19.99
109 reviews
Mostly Positive
InvestigationTime Management
Highway Blossoms
2016
Est. copies
≈ 114k–186k
915x vs typical
SteamSpy 100k–200k
Est. revenue
$408k–$1.1M after Steam's cut $742k–$1.7M before the cut
$12.99
3k reviews
Very Positive
LGBTQ+Visual Novel
A Summer's End - Hong Kong 1986
2020
Est. copies
≈ 55k–90k
742x vs typical
SteamSpy 50k–100k
Est. revenue
$228k–$612k after Steam's cut $414k–$942k before the cut
$14.99
2k reviews
Overwhelmingly Positive
IndieCasual
Chuhou Joutai 2: Paraided!
2021
Est. copies
≈ 74–121
SteamSpy 50k–100k
Est. revenue
$102–$275 after Steam's cut $185–$423 before the cut
$4.99
3 reviews
3 user reviews
ActionArcade
Chuhou Joutai 3: Three Nights of Scarlet Abscess
2022
Est. copies
≈ 74–121
SteamSpy 50k–100k
Est. revenue
$102–$275 after Steam's cut $185–$423 before the cut
$4.99
3 reviews
3 user reviews
ActionArcade
Bahnsen Knights
2023
Est. copies
≈ 2k–4k
30x vs typical
SteamSpy 20k–50k
Est. revenue
$6k–$16k after Steam's cut $11k–$25k before the cut
$9.99
90 reviews
Very Positive
Choose Your Own AdventureInteractive Fiction
Look Inside
2024
Est. copies
≈ 74–121
SteamSpy 20k–50k
Est. revenue
$122–$330 after Steam's cut $222–$507 before the cut
$5.99
3 reviews
3 user reviews
Visual NovelDetective
The Halloween Incident
2024
Est. copies
≈ 50–81
SteamSpy under 20k
Est. revenue
$92–$246 after Steam's cut $167–$378 before the cut
$6.66
2 reviews
2 user reviews
SimulationPoint & Click

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