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How many copies did 浮生箓 Floating Life sell?

Estimated copies sold
≈ 4k–6k
$3k–$8k after Steam's cut $6k–$13k before the cut
from 149 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left 浮生箓 Floating Life out and predicted the genre from its 8 similar games. Every figure here, including 浮生箓 Floating Life's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 23k–82k
best case 120k (风信楼)
Games like 浮生箓 Floating Life

The middle of these games

≈ 23k–82k copies

≈ $103k–$413k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: 风信楼 at ≈ 91k–148k copies, ≈ $301k–$809k after Steam's cut.

What it took to get here
About half the games that made it here had over 397 reviews in their first month; the spread ran 170 to 2k.
The genre you'd be entering
Your set
Your set clusters on Word Game (7 of 8) and Story Rich (6 of 8).
The winners
Winners here lead with Multiple Endings + Choices Matter, priced around $12.
The era
Only 1 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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2.9x vs typical
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CasualAdventure

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