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How many copies did Forgotten Realms: The Archives - Collection One sell?

Estimated copies sold
≈ 7k–12k
$20k–$55k after Steam's cut $37k–$85k before the cut
from 300 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Forgotten Realms: The Archives - Collection One out and predicted the genre from its 8 similar games. Every figure here, including Forgotten Realms: The Archives - Collection One's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 17k–23k
best case 541k (Pixel Piracy)
Games like Forgotten Realms: The Archives - Collection One

The middle of these games

≈ 17k–23k copies

≈ $103k–$155k after Steam's cut

from ~638 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: Pixel Piracy at ≈ 412k–669k copies, ≈ $1.7M–$4.6M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 284 reviews in their first month; the spread ran 114 to 2k.
The genre you'd be entering
Your set
Your set clusters on Choose Your Own Adventure (5 of 8) and Dungeon Crawler (5 of 8).
The winners
Winners here lead with Action Roguelike + Procedural Generation, priced around $15. The breakout hits carry Action Roguelike + Procedural Generation + Side Scroller; a typical game here doesn't.
The era
The games you compared span 2014 to 2026, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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