wishvane
How many copies did Vertical Kingdom sell?
Estimated copies sold
≈ 3k–5k
$18k–$48k net $33k–$74k gross
from 136 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Vertical Kingdom out and predicted the genre from its 8 similar games. Every figure here, including Vertical Kingdom's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 29k–94k
best case 1.1M (Against the Storm)
The Simulation lane

A niche genre: modest ceilings, most sell around 59k copies, so plan for a small audience.

A typical game
≈ 59k copies
≈ $446k after Steam's cut
from ~2k reviews
Best case
≈ 1.1M copies
Against the Storm · ≈ $13.3M after Steam's cut
from 36k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Strategy + City Builder, priced around $30.
  • The breakout hits carry Colony Sim + Management + Resource Management; a typical game here doesn't.
  • None of the games you compared shipped in the last two years; the newest is from 2025. That says more about your picks than about the market, so add newer similar games to read the timing.
  • A typical game here lands in Gold ($250k–$1M before Steam's cut, est.); the best case reaches Diamond ($1M+). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2025
Est. copies
≈ 45k–73k
SteamSpy 50k–100k
Est. revenue
$184k–$494k net $334k–$761k gross
$14.99
2k reviews
Very Positive
Tower DefenseStrategy +6
2023
Est. copies
≈ 872k–1.4M
20x vs typical
SteamSpy 500k–1M
Est. revenue
$7.2M–$19.3M net $13.1M–$29.7M gross
$29.99
36k reviews
Very Positive
StrategyCity Builder +6
2025
Est. copies
≈ 33k–54k
SteamSpy 0–20k
Est. revenue
$181k–$487k net $329k–$749k gross
$19.99
1k reviews
Very Positive
Rogue-liteDeckbuilding +6
2025
Est. copies
≈ 11k–18k
SteamSpy 20k–50k
Est. revenue
$31k–$84k net $57k–$129k gross
$9.99
474 reviews
Mostly Positive
Action RoguelikeAction RTS +6
2020
Est. copies
≈ 145k–236k
3.0x vs typical
SteamSpy 200k–500k
Est. revenue
$719k–$1.9M net $1.3M–$3.0M gross
$17.99
6k reviews
Very Positive
2DDeckbuilding +6
2023
Est. copies
≈ 89k–145k
2.0x vs typical
SteamSpy 1M–2M
Est. revenue
$490k–$1.3M net $890k–$2.0M gross
$19.99
4k reviews
Very Positive
SimulationProcedural Generation +6
2023
Est. copies
≈ 10k–15k
SteamSpy 20k–50k
Est. revenue
Free
Free
397 reviews
Mostly Positive
StrategySimulation +6
2023
Est. copies
≈ 54k–89k
SteamSpy 100k–200k
Est. revenue
$299k–$805k net $545k–$1.2M gross
$19.99
2k reviews
Very Positive
BuildingCity Builder +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples