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How many copies did Terraformers sell?

Estimated copies sold
≈ 93k–151k
$509k–$1.4M after Steam's cut $926k–$2.1M before the cut
from 4k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Terraformers out and predicted the genre from its 8 similar games. Every figure here, including Terraformers's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.2M–3.2M
best case 22.6M (No Man's Sky)
Games like Terraformers

The middle of these games

≈ 2.2M–3.2M copies

≈ $16.7M–$25.2M after Steam's cut

from ~66k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: No Man's Sky at ≈ 17.2M–28.0M copies, ≈ $284.5M–$764.9M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 41k reviews in their first month; the spread ran 35k to 327k.
The genre you'd be entering
Your set
Your set clusters on Survival (6 of 8) and Open World Survival Craft (4 of 8).
The winners
Winners here lead with Survival, priced around $45.
The era
The games you compared span 2012 to 2024, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Core Keeper
2024
Est. copies
≈ 1.6M–2.7M
SteamSpy 1M–2M
Est. revenue
$9.0M–$24.3M after Steam's cut $16.4M–$37.3M before the cut
$19.99
66k reviews
Very Positive
Pixel GraphicsOpen World Survival Craft
Manor Lords
2024
Est. copies
≈ 2.3M–3.7M
SteamSpy 2M–5M
Est. revenue
$24.8M–$66.6M after Steam's cut $45.0M–$102.4M before the cut
$39.99
91k reviews
Very Positive
StrategyCity Builder
RimWorld
2018
Est. copies
≈ 7.5M–12.1M
3.7x vs typical
SteamSpy 5M–10M
Est. revenue
$71.8M–$193.1M after Steam's cut $130.6M–$297.1M before the cut
$34.99
246k reviews
Overwhelmingly Positive
Colony SimBase-Building
No Man's Sky
2016
Est. copies
≈ 17.2M–28.0M
6.3x vs typical
SteamSpy 5M–10M
Est. revenue
$284.5M–$764.9M after Steam's cut $517.2M–$1176.7M before the cut
$59.99
415k reviews
Very Positive
Open WorldOpen World Survival Craft
Stranded Deep
2022
Est. copies
≈ 1.2M–1.9M
SteamSpy 1M–2M
Est. revenue
$6.5M–$17.5M after Steam's cut $11.8M–$27.0M before the cut
$19.99
48k reviews
Mostly Positive
Open World Survival CraftSurvival
7 Days to Die
2024
Est. copies
≈ 9.9M–16.1M
6.0x vs typical
SteamSpy 10M–20M
Est. revenue
$122.7M–$330.0M after Steam's cut $223.1M–$507.7M before the cut
$44.99
400k reviews
Very Positive
SurvivalZombies
FTL: Faster Than Light
2012
Est. copies
≈ 5.0M–8.1M
SteamSpy 2M–5M
Est. revenue
$13.6M–$36.7M after Steam's cut $24.8M–$56.4M before the cut
$9.99
79k reviews
Overwhelmingly Positive
Rogue-likeSpace
Banished
2014
Est. copies
≈ 2.4M–3.9M
SteamSpy 2M–5M
Est. revenue
$13.3M–$35.8M after Steam's cut $24.2M–$55.1M before the cut
$19.99
43k reviews
Very Positive

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