Sign in
wishvane

How many copies did Tinyfolks sell?

Estimated copies sold
≈ 27k–44k
$30k–$80k after Steam's cut $54k–$124k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Tinyfolks out and predicted the genre from its 8 similar games. Every figure here, including Tinyfolks's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 440k–479k
best case 1.3M (Battle Brothers)
Games like Tinyfolks

The middle of these games

≈ 440k–479k copies

≈ $4.3M–$8.3M after Steam's cut

from ~14k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Battle Brothers at ≈ 986k–1.6M copies, ≈ $8.1M–$21.9M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 6k reviews in their first month; the spread ran 5k to 13k.
The genre you'd be entering
Your set
Your set clusters on Turn-Based Strategy (8 of 8) and Turn-Based Tactics (8 of 8).
The winners
Winners here lead with Turn-Based Tactics + Turn-Based Strategy, priced around $30.
The era
The games you compared span 2017 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Battle Brothers
2017
Est. copies
≈ 986k–1.6M
2.1x vs typical
SteamSpy 1M–2M
Est. revenue
$8.1M–$21.9M after Steam's cut $14.8M–$33.6M before the cut
$29.99
29k reviews
Very Positive
StrategyRPG
Tactical Breach Wizards
2024
Est. copies
≈ 301k–489k
SteamSpy 200k–500k
Est. revenue
$1.7M–$4.4M after Steam's cut $3.0M–$6.8M before the cut
$19.99
12k reviews
Overwhelmingly Positive
Marvel's Midnight Suns
2022
Est. copies
≈ 603k–980k
1.8x vs typical
SteamSpy 2M–5M
Est. revenue
$9.9M–$26.7M after Steam's cut $18.1M–$41.1M before the cut
$59.99
24k reviews
Very Positive
SuperheroTurn-Based Tactics
Songs of Conquest
2024
Est. copies
≈ 335k–545k
SteamSpy 1M–2M
Est. revenue
$2.8M–$7.4M after Steam's cut $5.0M–$11.4M before the cut
$29.99
14k reviews
Very Positive
Local MultiplayerTurn-Based Tactics
Jagged Alliance 3
2023
Est. copies
≈ 367k–597k
SteamSpy 200k–500k
Est. revenue
$4.5M–$12.2M after Steam's cut $8.3M–$18.8M before the cut
$44.99
15k reviews
Very Positive
Warhammer 40,000: Chaos Gate - Daemonhunters
2022
Est. copies
≈ 365k–593k
SteamSpy 2M–5M
Est. revenue
$4.5M–$12.1M after Steam's cut $8.2M–$18.7M before the cut
$44.99
15k reviews
Mostly Positive
Warhammer 40KTurn-Based Strategy
The Last Spell
2023
Est. copies
≈ 338k–550k
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.3M after Steam's cut $4.2M–$9.6M before the cut
$24.99
14k reviews
Very Positive
StrategySingleplayer
XCOM®: Chimera Squad
2020
Est. copies
≈ 581k–945k
1.7x vs typical
SteamSpy 1M–2M
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.6M before the cut
$9.99
23k reviews
Mostly Positive

Sizing up your own game? See what its genre can realistically do before you build it.