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How many copies did Twilight Monk sell?

Estimated copies sold
≈ 9k–15k
$51k–$136k after Steam's cut $92k–$210k before the cut
from 372 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Twilight Monk out and predicted the genre from its 8 similar games. Every figure here, including Twilight Monk's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 872k–1.3M
best case 1.0M (ASTLIBRA Revision)
Games like Twilight Monk

The middle of these games

≈ 872k–1.3M copies

≈ $8.0M–$9.6M after Steam's cut

from ~21k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Metroidvania (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: ASTLIBRA Revision at ≈ 784k–1.3M copies, ≈ $5.4M–$14.5M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 4k reviews in their first month; the spread ran 2k to 4k.
The genre you'd be entering
Your set
Your set clusters on Metroidvania (4 of 8) and Dark Fantasy (3 of 8).
The winners
Winners here lead with Action RPG + Side Scroller, priced around $25. The breakout hits carry Action RPG + Side Scroller + JRPG; a typical game here doesn't.
The era
The games you compared span 2013 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Hyper Light Drifter
2016
Est. copies
≈ 796k–1.3M
SteamSpy 1M–2M
Est. revenue
$4.4M–$11.8M after Steam's cut $8.0M–$18.1M before the cut
$19.99
19k reviews
Very Positive
Pixel GraphicsGreat Soundtrack
Salt and Sanctuary
2016
Est. copies
≈ 910k–1.5M
SteamSpy 1M–2M
Est. revenue
$4.5M–$12.1M after Steam's cut $8.2M–$18.6M before the cut
$17.99
22k reviews
Very Positive
Death's Door
2021
Est. copies
≈ 547k–888k
SteamSpy 500k–1M
Est. revenue
$3.0M–$8.1M after Steam's cut $5.5M–$12.4M before the cut
$19.99
22k reviews
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CuteSouls-like
Dust: An Elysian Tail
2013
Est. copies
≈ 1.2M–2.0M
SteamSpy 1M–2M
Est. revenue
$5.0M–$13.4M after Steam's cut $9.0M–$20.5M before the cut
$14.99
19k reviews
Overwhelmingly Positive
ActionPlatformer
Darksiders Warmastered Edition
2016
Est. copies
≈ 783k–1.3M
SteamSpy 1M–2M
Est. revenue
$4.3M–$11.6M after Steam's cut $7.8M–$17.8M before the cut
$19.99
19k reviews
Very Positive
ActionHack and Slash
Blasphemous 2
2023
Est. copies
≈ 525k–853k
SteamSpy 500k–1M
Est. revenue
$5.5M–$14.7M after Steam's cut $10.0M–$22.7M before the cut
$37.99
21k reviews
Very Positive
CombatFantasy
ASTLIBRA Revision
2022
Est. copies
≈ 784k–1.3M
1.5x vs typical
SteamSpy 1M–2M
Est. revenue
$5.4M–$14.5M after Steam's cut $9.8M–$22.3M before the cut
$24.99
32k reviews
Overwhelmingly Positive
Action RPG2D
Darksiders II Deathinitive Edition
2015
Est. copies
≈ 1.0M–1.6M
SteamSpy 2M–5M
Est. revenue
$8.3M–$22.3M after Steam's cut $15.1M–$34.3M before the cut
$29.99
21k reviews
Mostly Positive
ActionHack and Slash

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