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How many copies did Age of Mythology: Retold sell?

Estimated copies sold
≈ 580k–942k
$4.8M–$12.9M after Steam's cut $8.7M–$19.8M before the cut
from 23k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Age of Mythology: Retold out and predicted the genre from its 4 similar games. Every figure here, including Age of Mythology: Retold's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 793k–3.0M
best case 3.0M (Dyson Sphere Program)
Games like Age of Mythology: Retold

The middle of these games

≈ 793k–3.0M copies

≈ $10.4M–$28.7M after Steam's cut

from ~58k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 4 of your similar games are hits.

From a small set, so take it as a sketch.

Best case: Dyson Sphere Program at ≈ 2.3M–3.7M copies, ≈ $12.5M–$33.6M after Steam's cut.

What it took to get here
About half the games that made it here had over 24k reviews in their first month; the spread ran 21k to 44k.
The genre you'd be entering
Your set
Your set clusters on City Builder (3 of 4) and Base-Building (2 of 4).
The winners
Winners here lead with Automation + Space, priced around $20.
The era
3 of your 4 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Dyson Sphere Program
2021
Est. copies
≈ 2.3M–3.7M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$12.5M–$33.6M after Steam's cut $22.7M–$51.6M before the cut
$19.99
92k reviews
Overwhelmingly Positive
AutomationSpace
Manor Lords
2024
Est. copies
≈ 2.3M–3.7M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$24.8M–$66.6M after Steam's cut $45.0M–$102.4M before the cut
$39.99
91k reviews
Very Positive
StrategyCity Builder
Going Medieval
2026
Est. copies
≈ 529k–860k
SteamSpy 500k–1M
Est. revenue
$4.4M–$11.7M after Steam's cut $7.9M–$18.1M before the cut
$29.99
21k reviews
Very Positive
RPGEarly Access
Farthest Frontier
2025
Est. copies
≈ 630k–1.0M
SteamSpy 1M–2M
Est. revenue
$6.1M–$16.3M after Steam's cut $11.0M–$25.1M before the cut
$34.99
25k reviews
Very Positive
Early AccessHistorical

Sizing up your own game? See what its genre can realistically do before you build it.