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How many copies did Judero sell?

Estimated copies sold
≈ 10k–16k
$50k–$134k after Steam's cut $91k–$207k before the cut
from 407 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Judero out and predicted the genre from its 8 similar games. Every figure here, including Judero's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.9M–7.1M
best case 56.7M (The Witcher 3: Wild Hunt - Complete Edition)
Games like Judero

The middle of these games

≈ 2.9M–7.1M copies

≈ $35.6M–$126.1M after Steam's cut

from ~153k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: The Witcher 3: Wild Hunt - Complete Edition at ≈ 43.2M–70.2M copies, ≈ $593.9M–$1596.9M after Steam's cut.

What it took to get here
About half the games that made it here had over 10k reviews in their first month; the spread ran 908 to 70k.
The genre you'd be entering
Your set
Your set clusters on Story Rich (7 of 8) and Hack and Slash (4 of 8).
The winners
Winners here lead with Open World + Story Rich, priced around $50.
The era
The games you compared span 2011 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Asterigos: Curse of the Stars
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too small to compare
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5.8x vs typical
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