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How many copies did Jusant sell?

Estimated copies sold
≈ 170k–276k
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before the cut
from 7k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Jusant out and predicted the genre from its 8 similar games. Every figure here, including Jusant's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 426k–581k
best case 1.4M (UNCHARTED™: Legacy of Thieves Collection)
Games like Jusant

The middle of these games

≈ 426k–581k copies

≈ $1.8M–$2.3M after Steam's cut

from ~6k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: UNCHARTED™: Legacy of Thieves Collection at ≈ 1.1M–1.7M copies, ≈ $14.8M–$39.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 815 reviews in their first month; the spread ran 803 to 5k.
The genre you'd be entering
Your set
Your set clusters on Action-Adventure (7 of 8) and Puzzle (7 of 8).
The winners
Winners here lead with Action-Adventure, priced around $35. The breakout hits carry Exploration + 3D Platformer + Story Rich; a typical game here doesn't.
The era
The games you compared span 2007 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Tomb Raider: Underworld
2008
Est. copies
≈ 435k–706k
SteamSpy 500k–1M
Est. revenue
$1.1M–$2.9M after Steam's cut $2.0M–$4.4M before the cut
$8.99
7k reviews
Mostly Positive
AdventureAction
I wanna be the Creator
2019
Est. copies
≈ 86k–141k
too small to compare
SteamSpy 200k–500k
Est. revenue
$142k–$383k after Steam's cut $259k–$589k before the cut
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3k reviews
Overwhelmingly Positive
ActionLevel Editor
Hello Neighbor 2
2022
Est. copies
≈ 144k–235k
SteamSpy 100k–200k
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.6M before the cut
$39.99
6k reviews
Very Positive
AdventurePuzzle
Tomb Raider: Anniversary
2007
Est. copies
≈ 467k–759k
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before the cut
$8.99
7k reviews
Very Positive
AdventureAction
Mirror's Edge™
2009
Est. copies
≈ 2.5M–4.0M
6.1x vs typical
SteamSpy 2M–5M
Est. revenue
$13.7M–$36.7M after Steam's cut $24.8M–$56.5M before the cut
$19.99
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Very Positive
Action-AdventureParkour
Tomb Raider: Legend
2007
Est. copies
≈ 384k–625k
SteamSpy 500k–1M
Est. revenue
$739k–$2.0M after Steam's cut $1.3M–$3.1M before the cut
$6.99
6k reviews
Very Positive
AdventureAction
UNCHARTED™: Legacy of Thieves Collection
2022
Est. copies
≈ 1.1M–1.7M
6.7x vs typical
SteamSpy 500k–1M
Est. revenue
$14.8M–$39.8M after Steam's cut $26.9M–$61.2M before the cut
$49.99
43k reviews
Very Positive
AdventureAction-Adventure
Tomb Raider IV-VI Remastered
2025
Est. copies
≈ 45k–73k
too small to compare
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Est. revenue
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$29.99
2k reviews
Very Positive
ActionAdventure

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