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How many copies did Finding America: The Heartland sell?

Estimated copies sold
≈ 99–161
$327–$878 after Steam's cut $594–$1k before the cut
from 4 reviews (4 user reviews)
Thin evidence: 4 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Finding America: The Heartland out and predicted the genre from its 8 similar games. Every figure here, including Finding America: The Heartland's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 659–5k
best case 28k (Paranormal State: Poison Spring)
Games like Finding America: The Heartland

The middle of these games

≈ 659–5k copies

≈ $903–$3k after Steam's cut

from ~31 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: Paranormal State: Poison Spring at ≈ 21k–34k copies.

What it took to get here
About half the games that made it here had over 14 reviews in their first month; the spread ran 2 to 54.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Hidden Object (8 of 8) and Puzzle (8 of 8).
The winners
Winners here lead with Hidden Object + Point & Click.
The era
The games you compared span 2014 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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CasualSimulation
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