Sign in
wishvane

How big is Seeking Light?

Estimated owners
≈ 1k–2k
from 52 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Seeking Light out and predicted the genre from its 8 similar games. Every figure here, including Seeking Light's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 434k–541k
best case 38.6M (Portal 2)
Games like Seeking Light

The middle of these games

≈ 434k–541k copies

≈ $4.2M–$5.0M after Steam's cut

from ~14k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Portal 2 at ≈ 29.4M–47.8M copies, ≈ $80.8M–$217.4M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 3k reviews in their first month; the spread ran 601 to 19k.
The genre you'd be entering
Your set
Your set clusters on Puzzle-Platformer (6 of 8) and First-Person (4 of 8).
The winners
Winners here lead with Puzzle-Platformer, priced around $10. The breakout hits carry Platformer; a typical game here doesn't.
The era
The games you compared span 2011 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Trine 4: The Nightmare Prince
2019
Est. copies
≈ 412k–669k
SteamSpy 1M–2M
Est. revenue
$3.4M–$9.1M after Steam's cut $6.2M–$14.0M before the cut
$29.99
14k reviews
Very Positive
Puzzle-PlatformerLocal Co-Op
Chained Together
2024
Est. copies
≈ 1.6M–2.6M
4.4x vs typical
SteamSpy 2M–5M
Est. revenue
$2.2M–$5.8M after Steam's cut $3.9M–$8.9M before the cut
$4.99
63k reviews
Very Positive
Co-opAdventure
Mirror's Edge™ Catalyst
2020
Est. copies
≈ 410k–666k
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.1M after Steam's cut $4.1M–$9.3M before the cut
$19.99
17k reviews
Mostly Positive
ParkourFemale Protagonist
Portal 2
2011
Est. copies
≈ 29.4M–47.8M
33x vs typical
SteamSpy 5M–10M
Est. revenue
$80.8M–$217.4M after Steam's cut $147.0M–$334.4M before the cut
$9.99
466k reviews
Overwhelmingly Positive
INSIDE
2016
Est. copies
≈ 3.1M–5.1M
5.3x vs typical
SteamSpy 2M–5M
Est. revenue
$21.6M–$58.2M after Steam's cut $39.4M–$89.5M before the cut
$24.99
76k reviews
Overwhelmingly Positive
2.5DPuzzle-Platformer
Supraland
2019
Est. copies
≈ 440k–714k
SteamSpy 500k–1M
Est. revenue
$2.4M–$6.5M after Steam's cut $4.4M–$10.0M before the cut
$19.99
15k reviews
Overwhelmingly Positive
Puzzle-PlatformerExploration
The Talos Principle 2
2023
Est. copies
≈ 331k–538k
SteamSpy 200k–500k
Est. revenue
$2.7M–$7.3M after Steam's cut $5.0M–$11.3M before the cut
$29.99
13k reviews
Very Positive
BOKURA
2023
Est. copies
≈ 322k–524k
SteamSpy 500k–1M
Est. revenue
$486k–$1.3M after Steam's cut $884k–$2.0M before the cut
$5.49
13k reviews
Very Positive
Online Co-OpAdventure

Sizing up your own game? See what its genre can realistically do before you build it.