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How many copies did Mirror's Edge™ Catalyst sell?

Estimated copies sold
≈ 410k–666k
$2.3M–$6.1M after Steam's cut $4.1M–$9.3M before the cut
from 17k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Mirror's Edge™ Catalyst out and predicted the genre from its 8 similar games. Every figure here, including Mirror's Edge™ Catalyst's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.9M–7.7M
best case 9.8M (NARAKA: BLADEPOINT)
Games like Mirror's Edge™ Catalyst

The middle of these games

≈ 1.9M–7.7M copies

≈ $13.2M–$84.1M after Steam's cut

from ~62k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is First-Person (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: NARAKA: BLADEPOINT at ≈ 7.5M–12.2M copies.

The genre you'd be entering
Your set
Your set clusters on First-Person (4 of 8) and Assassin (3 of 8).
The winners
Winners here lead with Battle Royale + Martial Arts.
The era
The games you compared span 2015 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Rise of the Tomb Raider™
2016
Est. copies
≈ 6.5M–10.5M
2.5x vs typical
SteamSpy 2M–5M
Est. revenue
$53.2M–$143.0M after Steam's cut $96.7M–$220.1M before the cut
$29.99
155k reviews
Very Positive
AdventureAction
Refunct
2015
Est. copies
≈ 852k–1.4M
SteamSpy 200k–500k
Est. revenue
$701k–$1.9M after Steam's cut $1.3M–$2.9M before the cut
$2.99
17k reviews
Overwhelmingly Positive
Parkour3D Platformer
NARAKA: BLADEPOINT
2021
Est. copies
≈ 7.5M–12.2M
4.9x vs typical
SteamSpy 10M–20M
Est. revenue
Free
Free
302k reviews
Mostly Positive
Battle RoyaleMultiplayer
Dishonored 2
2016
Est. copies
≈ 2.8M–4.5M
SteamSpy 2M–5M
Est. revenue
$22.9M–$61.5M after Steam's cut $41.6M–$94.7M before the cut
$29.99
67k reviews
Very Positive
StealthFirst-Person
Call of Duty®: Black Ops III
2015
Est. copies
≈ 309k–502k
SteamSpy under 20k
Est. revenue
$5.1M–$13.7M after Steam's cut $9.3M–$21.1M before the cut
$59.99
6k reviews
Mostly Negative
MultiplayerFPS
Assassin's Creed® Syndicate
2015
Est. copies
≈ 1.6M–2.6M
SteamSpy 2M–5M
Est. revenue
$13.3M–$35.7M after Steam's cut $24.2M–$55.0M before the cut
$29.99
33k reviews
Very Positive
AssassinOpen World
Assassin's Creed® Odyssey
2018
Est. copies
≈ 5.7M–9.3M
3.0x vs typical
SteamSpy 5M–10M
Est. revenue
$94.2M–$253.2M after Steam's cut $171.3M–$389.6M before the cut
$59.99
188k reviews
Very Positive
Open WorldRPG
Dirty Bomb®
2015
Est. copies
≈ 2.8M–4.5M
SteamSpy 5M–10M
Est. revenue
Free
Free
57k reviews
Very Positive
Hero ShooterFree to Play

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