Sign in
wishvane

How many copies did Turok 3: Shadow of Oblivion Remastered sell?

Estimated copies sold
≈ 17k–27k
$139k–$374k after Steam's cut $253k–$575k before the cut
from 680 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Turok 3: Shadow of Oblivion Remastered out and predicted the genre from its 8 similar games. Every figure here, including Turok 3: Shadow of Oblivion Remastered's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 12.8M–20.3M
best case 34.7M (Apex Legends™)
Games like Turok 3: Shadow of Oblivion Remastered

The middle of these games

≈ 12.8M–20.3M copies

≈ $85.1M–$128.2M after Steam's cut

from ~227k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Apex Legends™ at ≈ 26.4M–43.0M copies. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on First-Person (8 of 8) and FPS (8 of 8).
The winners
Winners here lead with FPS + Shooter. The breakout hits carry Free to Play + Battle Royale + PvP; a typical game here doesn't.
The era
The games you compared span 2000 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Counter-Strike: Source
2004
Est. copies
≈ 12.2M–19.8M
SteamSpy 10M–20M
Est. revenue
$33.5M–$90.1M after Steam's cut $60.9M–$138.7M before the cut
$9.99
193k reviews
Overwhelmingly Positive
ShooterFPS
Counter-Strike
2000
Est. copies
≈ 16.5M–26.8M
SteamSpy 10M–20M
Est. revenue
$45.4M–$122.0M after Steam's cut $82.5M–$187.7M before the cut
$9.99
261k reviews
Overwhelmingly Positive
ActionFPS
Apex Legends™
2020
Est. copies
≈ 26.4M–43.0M
4.7x vs typical
SteamSpy 100M–200M
Est. revenue
Free
Free
1.1M reviews
Mixed
Free to PlayBattle Royale
Call of Duty®
2022
Est. copies
≈ 19.4M–31.5M
3.4x vs typical
SteamSpy 50M–100M
Est. revenue
Free
Free
781k reviews
Mixed
FPSMultiplayer
BioShock Infinite
2013
Est. copies
≈ 9.2M–14.9M
SteamSpy 2M–5M
Est. revenue
$75.8M–$203.9M after Steam's cut $137.9M–$313.7M before the cut
$29.99
145k reviews
Very Positive
Half-Life 2
2004
Est. copies
≈ 17.6M–28.6M
SteamSpy 10M–20M
Est. revenue
$48.3M–$130.0M after Steam's cut $87.9M–$200.0M before the cut
$9.99
278k reviews
Overwhelmingly Positive
FPSAction
Call of Duty®: Black Ops III
2015
Est. copies
≈ 11.4M–18.4M
SteamSpy 5M–10M
Est. revenue
$187.3M–$503.5M after Steam's cut $340.5M–$774.7M before the cut
$59.99
233k reviews
Very Positive
MultiplayerZombies
DOOM
2016
Est. copies
≈ 9.2M–15.0M
SteamSpy 5M–10M
Est. revenue
$50.6M–$136.0M after Steam's cut $92.0M–$209.3M before the cut
$19.99
221k reviews
Overwhelmingly Positive
FPSGore

Sizing up your own game? See what its genre can realistically do before you build it.