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How many copies did Rule the Waves 3 sell?

Estimated copies sold
≈ 27k–43k
$293k–$787k after Steam's cut $532k–$1.2M before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Rule the Waves 3 out and predicted the genre from its 8 similar games. Every figure here, including Rule the Waves 3's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 196k–902k
best case 958k (Holdfast: Nations At War)
Games like Rule the Waves 3

The middle of these games

≈ 196k–902k copies

≈ $2.9M–$8.1M after Steam's cut

from ~11k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Holdfast: Nations At War at ≈ 730k–1.2M copies, ≈ $4.0M–$10.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 3k reviews in their first month; the spread ran 625 to 20k.
The genre you'd be entering
Your set
Your set clusters on Military (5 of 8) and Naval (5 of 8).
The winners
Winners here lead with Shooter + FPS, priced around $20.
The era
The games you compared span 2014 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Naval Action
2019
Est. copies
≈ 426k–693k
SteamSpy 200k–500k
Est. revenue
$2.3M–$6.3M after Steam's cut $4.3M–$9.7M before the cut
$19.99
15k reviews
Mixed
SailingNaval Combat
Cold Waters
2017
Est. copies
≈ 163k–265k
SteamSpy 100k–200k
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before the cut
$39.99
5k reviews
Very Positive
SimulationNaval Combat
Ultimate Admiral: Dreadnoughts
2023
Est. copies
≈ 198k–321k
SteamSpy 200k–500k
Est. revenue
$1.9M–$5.1M after Steam's cut $3.5M–$7.9M before the cut
$34.99
8k reviews
Mixed
Naval CombatNaval
Holdfast: Nations At War
2020
Est. copies
≈ 730k–1.2M
2.6x vs typical
SteamSpy 500k–1M
Est. revenue
$4.0M–$10.8M after Steam's cut $7.3M–$16.6M before the cut
$19.99
29k reviews
Very Positive
ShooterFPS
War on the Sea
2021
Est. copies
≈ 81k–131k
SteamSpy 50k–100k
Est. revenue
$886k–$2.4M after Steam's cut $1.6M–$3.7M before the cut
$39.99
3k reviews
Mostly Positive
StrategySimulation
NEBULOUS: Fleet Command
2022
Est. copies
≈ 110k–178k
SteamSpy 200k–500k
Est. revenue
$904k–$2.4M after Steam's cut $1.6M–$3.7M before the cut
$29.99
4k reviews
Very Positive
StrategySpace
Wargame: Red Dragon
2014
Est. copies
≈ 1.1M–1.8M
1.7x vs typical
SteamSpy 1M–2M
Est. revenue
$9.1M–$24.5M after Steam's cut $16.6M–$37.7M before the cut
$29.99
20k reviews
Very Positive
StrategyRTS
UBOAT
2024
Est. copies
≈ 673k–1.1M
2.4x vs typical
SteamSpy 500k–1M
Est. revenue
$5.6M–$14.9M after Steam's cut $10.1M–$23.0M before the cut
$29.99
27k reviews
Very Positive
SimulationWorld War II

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