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How big is StarMaker VR?

Estimated owners
≈ 322–524
from 13 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left StarMaker VR out and predicted the genre from its 8 similar games. Every figure here, including StarMaker VR's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–30k
best case 155k (Pistol Whip)
Games like StarMaker VR

The middle of these games

≈ 2k–30k copies

≈ $16k–$287k after Steam's cut

from ~416 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: Pistol Whip at ≈ 118k–192k copies, ≈ $977k–$2.6M after Steam's cut.

What it took to get here
About half the games that made it here had over 98 reviews in their first month; the spread ran 12 to 245.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Rhythm (8 of 8) and VR (8 of 8).
The winners
Winners here lead with VR + Rhythm, priced around $30.
The era
Only 1 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Drums Rock
2023
Est. copies
≈ 12k–19k
SteamSpy under 20k
Est. revenue
$64k–$172k after Steam's cut $116k–$264k before the cut
$19.99
469 reviews
Very Positive
VRRhythm
Pistol Whip
2019
Est. copies
≈ 118k–192k
9.9x vs typical
SteamSpy 200k–500k
Est. revenue
$977k–$2.6M after Steam's cut $1.8M–$4.0M before the cut
$29.99
4k reviews
Very Positive
VRAction
Audio Trip
2022
Est. copies
≈ 9k–15k
SteamSpy 20k–50k
Est. revenue
$49k–$133k after Steam's cut $90k–$204k before the cut
$19.99
362 reviews
Very Positive
VRRhythm
Box To The Beat VR
2023
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$9k–$25k after Steam's cut $17k–$39k before the cut
$19.99
69 reviews
Very Positive
VRRhythm
Maestro
2024
Est. copies
≈ 14k–23k
SteamSpy under 20k
Est. revenue
$97k–$261k after Steam's cut $177k–$402k before the cut
$24.99
570 reviews
Overwhelmingly Positive
VRRhythm
STUMPER
2019
Est. copies
≈ 749–1k
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before the cut
$9.99
26 reviews
Positive
IndieAction
Synth Riders
2019
Est. copies
≈ 48k–78k
4.0x vs typical
SteamSpy 100k–200k
Est. revenue
$331k–$890k after Steam's cut $602k–$1.4M before the cut
$24.99
2k reviews
Very Positive
VRRhythm
Virtual Virtual Reality 2
2022
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$6k–$16k after Steam's cut $11k–$25k before the cut
$19.99
44 reviews
Mixed
Action-AdventureStory Rich

Sizing up your own game? See what its genre can realistically do before you build it.