Sign in
wishvane

How many copies did Absence of Light sell?

Estimated copies sold
≈ 471–766
$1k–$3k after Steam's cut $2k–$5k before the cut
from 19 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Absence of Light out and predicted the genre from its 8 similar games. Every figure here, including Absence of Light's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 7k–26k
best case 25.3M (Hollow Knight)
Games like Absence of Light

The middle of these games

≈ 7k–26k copies

≈ $3k–$204k after Steam's cut

from ~489 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: Hollow Knight at ≈ 19.2M–31.3M copies, ≈ $79.3M–$213.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 182 reviews in their first month; the spread ran 2 to 2k.
The genre you'd be entering
Your set
Your set clusters on Metroidvania (8 of 8) and Exploration (5 of 8).
The winners
Winners here lead with Metroidvania + Souls-like, priced around $15. The breakout hits carry Souls-like + Great Soundtrack + Difficult; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Mobius Machine
2024
Est. copies
≈ 12k–20k
SteamSpy under 20k
Est. revenue
$67k–$179k after Steam's cut $121k–$276k before the cut
$19.99
489 reviews
Very Positive
MetroidvaniaExploration
Hollow Knight
2017
Est. copies
≈ 19.2M–31.3M
1144x vs typical
SteamSpy 5M–10M
Est. revenue
$79.3M–$213.3M after Steam's cut $144.2M–$328.1M before the cut
$14.99
559k reviews
Overwhelmingly Positive
Minishoot' Adventures
2024
Est. copies
≈ 205k–333k
17x vs typical
SteamSpy 200k–500k
Est. revenue
$844k–$2.3M after Steam's cut $1.5M–$3.5M before the cut
$14.99
8k reviews
Overwhelmingly Positive
Hirai Nya
2025
Est. copies
≈ 744–1k
SteamSpy under 20k
Est. revenue
$816–$2k after Steam's cut $1k–$3k before the cut
$3.99
30 reviews
Positive
2D PlatformerCats
Aqua Boy
2021
Est. copies
≈ 347–564
SteamSpy 20k–50k
Est. revenue
$476–$1k after Steam's cut $866–$2k before the cut
$4.99
14 reviews
Positive
The Knight Witch
2022
Est. copies
≈ 24k–39k
2.0x vs typical
SteamSpy 20k–50k
Est. revenue
$131k–$352k after Steam's cut $238k–$541k before the cut
$19.99
960 reviews
Mostly Positive
MetroidvaniaFemale Protagonist
Zolg
2016
Est. copies
≈ 9k–15k
SteamSpy 100k–200k
Est. revenue
$3k–$7k after Steam's cut $5k–$11k before the cut
$0.99
227 reviews
Mostly Positive
MetroidvaniaTop-Down Shooter
BioGun
2024
Est. copies
≈ 16k–27k
SteamSpy 20k–50k
Est. revenue
$90k–$242k after Steam's cut $164k–$372k before the cut
$19.99
660 reviews
Very Positive
AdventureAtmospheric

Sizing up your own game? See what its genre can realistically do before you build it.