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How many copies did Capes sell?

Estimated copies sold
≈ 13k–20k
$138k–$370k after Steam's cut $250k–$570k before the cut
from 505 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Capes out and predicted the genre from its 8 similar games. Every figure here, including Capes's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 717–2k
best case 4.9M (XCOM: Enemy Unknown)
Games like Capes

The middle of these games

≈ 717–2k copies

≈ $1k–$7k after Steam's cut

from ~42 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: XCOM: Enemy Unknown at ≈ 3.7M–6.0M copies, ≈ $15.3M–$41.0M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 17 reviews in their first month; the spread ran 5 to 5k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Turn-Based Strategy (7 of 8) and Turn-Based Tactics (6 of 8).
The winners
Winners here lead with Turn-Based Strategy, priced around $37. The breakout hits carry Tactical + Sci-fi + Aliens; a typical game here doesn't.
The era
The games you compared span 2012 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

XCOM: Enemy Unknown
2012
Est. copies
≈ 3.7M–6.0M
1411x vs typical
SteamSpy 2M–5M
Est. revenue
$15.3M–$41.0M after Steam's cut $27.7M–$63.1M before the cut
$14.99
59k reviews
Very Positive
Turn-Based StrategyTactical
Marvel's Midnight Suns
2022
Est. copies
≈ 603k–980k
586x vs typical
SteamSpy 2M–5M
Est. revenue
$9.9M–$26.7M after Steam's cut $18.1M–$41.1M before the cut
$59.99
24k reviews
Very Positive
SuperheroTurn-Based Tactics
Battle Star
2020
Est. copies
≈ 5k–8k
4.5x vs typical
SteamSpy 50k–100k
Est. revenue
Free
Free
187 reviews
Mostly Positive
StrategyTurn-Based Strategy
ZHP: Unlosing Ranger vs. Darkdeath Evilman
2022
Est. copies
≈ 2k
SteamSpy under 20k
Est. revenue
$8k–$22k after Steam's cut $15k–$34k before the cut
$19.99
61 reviews
Very Positive
RPGJRPG
Aurora - Hidden Colors
2021
Est. copies
≈ 546–887
SteamSpy 100k–200k
Est. revenue
$749–$2k after Steam's cut $1k–$3k before the cut
$4.99
22 reviews
Positive
ExplorationTactical RPG
FAS: Fight Action Sandbox
2023
Est. copies
≈ 2k–3k
1.9x vs typical
SteamSpy under 20k
Est. revenue
$4k–$10k after Steam's cut $7k–$16k before the cut
$6.99
80 reviews
Mixed
SimulationStrategy
Captain Velvet Meteor: The Jump+ Dimensions
2024
Est. copies
≈ 546–887
SteamSpy 50k–100k
Est. revenue
$4k–$10k after Steam's cut $7k–$16k before the cut
$24.99
22 reviews
Positive
AnimePuzzle
Code Of Superheroes
2024
Est. copies
≈ 198–322
SteamSpy under 20k
Est. revenue
$272–$731 after Steam's cut $494–$1k before the cut
$4.99
8 reviews
8 user reviews
StrategyTurn-Based Strategy

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