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How many copies did Raimodula sell?

Estimated copies sold
≈ 521–846
$1k–$4k after Steam's cut $3k–$6k before the cut
from 21 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Raimodula out and predicted the genre from its 8 similar games. Every figure here, including Raimodula's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1k–4k
best case 16k (Danger Scavenger)
Games like Raimodula

The middle of these games

≈ 1k–4k copies

≈ $2k–$11k after Steam's cut

from ~63 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: Danger Scavenger at ≈ 13k–20k copies, ≈ $17k–$46k after Steam's cut.

What it took to get here
About half the games that made it here had over 54 reviews in their first month; the spread ran 2 to 120.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Arcade (6 of 8) and Perma Death (5 of 8).
The winners
Winners here lead with Shoot 'Em Up + Action Roguelike, priced around $5.
The era
Only 2 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Danger Scavenger
2021
Est. copies
≈ 13k–20k
8.0x vs typical
SteamSpy 200k–500k
Est. revenue
$17k–$46k after Steam's cut $31k–$71k before the cut
$4.99
506 reviews
Mostly Positive
Shoot 'Em UpController
Exile Squadron
2019
Est. copies
≈ 634–1k
SteamSpy under 20k
Est. revenue
$521–$1k after Steam's cut $948–$2k before the cut
$2.99
22 reviews
Positive
Side ScrollerShoot 'Em Up
LootLite
2021
Est. copies
≈ 918–1k
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$4.99
37 reviews
Positive
ActionArcade
Bronana
2024
Est. copies
≈ 4k–6k
2.5x vs typical
SteamSpy 50k–100k
Est. revenue
$5k–$14k after Steam's cut $10k–$22k before the cut
$4.99
157 reviews
Mostly Positive
SingleplayerAction Roguelike
The Alien Way
2021
Est. copies
≈ 471–766
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$9.99
19 reviews
Mixed
BroodStar
2022
Est. copies
≈ 2k–4k
1.6x vs typical
SteamSpy 20k–50k
Est. revenue
$7k–$20k after Steam's cut $13k–$31k before the cut
$10.99
99 reviews
Very Positive
Rogue-liteShoot 'Em Up
Police Chase
2021
Est. copies
≈ 843–1k
SteamSpy 20k–50k
Est. revenue
$229–$617 after Steam's cut $417–$949 before the cut
$0.99
34 reviews
Mixed
RacingCombat Racing
Incaved Runner
2024
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$2k–$7k after Steam's cut $4k–$10k before the cut
$3.99
89 reviews
Very Positive
ActionAction Roguelike

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