Sign in
wishvane

How many copies did Bronana sell?

Estimated copies sold
≈ 4k–6k
$5k–$14k after Steam's cut $10k–$22k before the cut
from 157 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Bronana out and predicted the genre from its 8 similar games. Every figure here, including Bronana's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 931k–1.3M
best case 8.6M (Vampire Survivors)
Games like Bronana

The middle of these games

≈ 931k–1.3M copies

≈ $5.0M–$7.9M after Steam's cut

from ~30k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Vampire Survivors at ≈ 6.6M–10.7M copies, ≈ $9.0M–$24.2M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 24k reviews in their first month; the spread ran 2k to 129k.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (7 of 8) and Bullet Hell (6 of 8).
The winners
Winners here lead with Action Roguelike + Bullet Hell, priced around $5. The breakout hits carry Singleplayer + Survival + Vampire; a typical game here doesn't.
The era
Only 3 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Brotato
2023
Est. copies
≈ 2.9M–4.8M
3.9x vs typical
SteamSpy 2M–5M
Est. revenue
$4.0M–$10.8M after Steam's cut $7.3M–$16.6M before the cut
$4.99
118k reviews
Overwhelmingly Positive
Rogue-likeSingleplayer
Deep Rock Galactic: Survivor
2025
Est. copies
≈ 1.2M–1.9M
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$4.3M–$11.5M after Steam's cut $7.7M–$17.6M before the cut
$12.99
48k reviews
Very Positive
DwarfAction Roguelike
Vampire Survivors
2022
Est. copies
≈ 6.6M–10.7M
8.8x vs typical
SteamSpy 5M–10M
Est. revenue
$9.0M–$24.2M after Steam's cut $16.4M–$37.3M before the cut
$4.99
265k reviews
Overwhelmingly Positive
Action RoguelikeBullet Hell
Risk of Rain Returns
2023
Est. copies
≈ 712k–1.2M
SteamSpy 1M–2M
Est. revenue
$2.9M–$7.9M after Steam's cut $5.3M–$12.1M before the cut
$14.99
29k reviews
Very Positive
Action RoguelikeOnline Co-Op
Sifu
2023
Est. copies
≈ 708k–1.2M
SteamSpy 500k–1M
Est. revenue
$7.8M–$20.9M after Steam's cut $14.2M–$32.2M before the cut
$39.99
29k reviews
Very Positive
ActionMartial Arts
HoloCure - Save the Fans!
2023
Est. copies
≈ 1.0M–1.6M
SteamSpy 1M–2M
Est. revenue
Free
Free
41k reviews
Overwhelmingly Positive
Pixel GraphicsBullet Hell
Halls of Torment
2024
Est. copies
≈ 788k–1.3M
SteamSpy 500k–1M
Est. revenue
$1.4M–$3.9M after Steam's cut $2.6M–$6.0M before the cut
$6.66
32k reviews
Overwhelmingly Positive
Action RoguelikeRogue-lite
Soulstone Survivors
2025
Est. copies
≈ 663k–1.1M
SteamSpy 500k–1M
Est. revenue
$2.7M–$7.3M after Steam's cut $5.0M–$11.3M before the cut
$14.99
27k reviews
Very Positive
Action RoguelikeBullet Hell

Sizing up your own game? See what its genre can realistically do before you build it.