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How many copies did Age of Gladiators Reforged sell?

Estimated copies sold
≈ 1k–2k
$3k–$8k after Steam's cut $6k–$13k before the cut
from 57 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Age of Gladiators Reforged out and predicted the genre from its 8 similar games. Every figure here, including Age of Gladiators Reforged's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 114–626
best case 211k (Super Robot Wars 30)
Games like Age of Gladiators Reforged

The middle of these games

≈ 114–626 copies

≈ $352–$5k after Steam's cut

from ~7 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Super Robot Wars 30 at ≈ 161k–261k copies, ≈ $3.8M–$10.1M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
The games that made it here had under 3k reviews in their first month.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Simulation (8 of 8) and Turn-Based Strategy (8 of 8).
The winners
Winners here lead with Turn-Based Strategy + Simulation, priced around $82. The breakout hits carry RPG + JRPG + Mechs; a typical game here doesn't.
The era
The games you compared span 2015 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Super Robot Wars 30
2021
Est. copies
≈ 161k–261k
998x vs typical
SteamSpy 500k–1M
Est. revenue
$3.8M–$10.1M after Steam's cut $6.8M–$15.6M before the cut
$84.99
6k reviews
Very Positive
StrategyRPG
Great Ambition of the SLIMES
2023
Est. copies
≈ 1k–2k
6.6x vs typical
SteamSpy under 20k
Est. revenue
$4k–$9k after Steam's cut $6k–$15k before the cut
$11.99
43 reviews
Mixed
Turn-Based StrategyStrategy
Asia Empire 2027
2022
Est. copies
≈ 50–81
SteamSpy 20k–50k
Est. revenue
$110–$294 after Steam's cut $200–$453 before the cut
$7.99
2 reviews
2 user reviews
SimulationStrategy
Latin America Empire 2027
2022
Est. copies
≈ 74–121
SteamSpy 50k–100k
Est. revenue
$163–$440 after Steam's cut $296–$677 before the cut
$7.99
3 reviews
3 user reviews
SimulationStrategy
Gary Grigsby's War in the East
2015
Est. copies
≈ 28k–46k
90x vs typical
SteamSpy 20k–50k
Est. revenue
$627k–$1.7M after Steam's cut $1.1M–$2.6M before the cut
$79.99
584 reviews
Very Positive
StrategySimulation
Middle East Empire 2027
2022
Est. copies
≈ 198–322
SteamSpy 20k–50k
Est. revenue
$435–$1k after Steam's cut $791–$2k before the cut
$7.99
8 reviews
8 user reviews
SimulationStrategy
Africa Empire 2027
2022
Est. copies
≈ 124–202
SteamSpy under 20k
Est. revenue
$272–$735 after Steam's cut $495–$1k before the cut
$7.99
5 reviews
5 user reviews
SimulationStrategy
The Mythical City 2
2024
Est. copies
≈ 570–927
3.5x vs typical
SteamSpy under 20k
Est. revenue
$3k–$8k after Steam's cut $6k–$13k before the cut
$19.99
23 reviews
Mixed
CasualAdventure

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