wishvane
How big is RaceRoom Racing Experience?
Estimated owners
≈ 1.4M–2.3M
from 28k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left RaceRoom Racing Experience out and predicted the genre from its 8 similar games. Every figure here, including RaceRoom Racing Experience's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3.5M–10.3M
best case 24.5M (BeamNG.drive)
The Automobile Sim lane

A big, proven genre: most sell around 4.0M copies.

A typical game
≈ 4.0M copies
≈ $36.1M after Steam's cut
from ~107k reviews
Best case
≈ 24.5M copies
BeamNG.drive · ≈ $237.0M after Steam's cut
from 403k reviews

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Simulation + Driving, priced around $25.
  • The games you compared span 2014 to 2025, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2025
Est. copies
≈ 2.8M–4.5M
SteamSpy 1M–2M
Est. revenue
$11.4M–$30.7M net $20.7M–$47.2M gross
$14.99
115k reviews
Very Positive
Automobile SimSimulation +6
2017
Est. copies
≈ 1.9M–3.1M
SteamSpy 2M–5M
Est. revenue
$10.6M–$28.4M net $19.2M–$43.7M gross
$19.99
56k reviews
Very Positive
SimulationAutomobile Sim +6
2015
Est. copies
≈ 18.7M–30.4M
3.8x vs typical
SteamSpy 5M–10M
Est. revenue
$128.5M–$345.4M net $233.6M–$531.4M gross
$24.99
403k reviews
Overwhelmingly Positive
SimulationDriving +6
2014
Est. copies
≈ 8.9M–14.5M
1.6x vs typical
SteamSpy 5M–10M
Est. revenue
$49.1M–$132.0M net $89.3M–$203.1M gross
$19.99
172k reviews
Very Positive
RacingAutomobile Sim +6
2018
Est. copies
≈ 3.0M–4.9M
SteamSpy 2M–5M
Est. revenue
$24.9M–$66.9M net $45.2M–$102.9M gross
$29.99
99k reviews
Mostly Positive
RacingOpen World +6
2017
Est. copies
≈ 3.1M–5.0M
SteamSpy 2M–5M
Est. revenue
$14.3M–$38.4M net $26.0M–$59.1M gross
$16.99
89k reviews
Overwhelmingly Positive
RacingPhysics +6
2021
Est. copies
≈ 7.5M–12.2M
2.8x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
303k reviews
Very Positive
RacingOpen World +6
2017
Est. copies
≈ 2.4M–3.9M
SteamSpy 5M–10M
Est. revenue
Free
Free
69k reviews
Mostly Positive
Third PersonGun Customization +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples