wishvane
How many copies did CarX Drift Racing Online sell?
Estimated copies sold
≈ 3.1M–5.0M
$14.3M–$38.4M net $26.0M–$59.1M gross
from 89k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left CarX Drift Racing Online out and predicted the genre from its 4 similar games. Every figure here, including CarX Drift Racing Online's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.9M–10.8M
best case 24.5M (BeamNG.drive)
The Automobile Sim lane

A big, proven genre: most sell around 4.1M copies. From a small set, so take it as a sketch.

A typical game
≈ 4.1M copies
≈ $34.2M after Steam's cut
from ~86k reviews
Best case
≈ 24.5M copies
BeamNG.drive · ≈ $236.9M after Steam's cut
from 403k reviews

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Simulation + Driving, priced around $25.
  • The games you compared span 2015 to 2021, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2016
Est. copies
≈ 4.7M–7.7M
SteamSpy 2M–5M
Est. revenue
$25.9M–$69.7M net $47.1M–$107.3M gross
$19.99
118k reviews
Very Positive
BuildingSandbox +6
2017
Est. copies
≈ 1.5M–2.4M
SteamSpy 1M–2M
Est. revenue
$8.2M–$22.1M net $14.9M–$34.0M gross
$19.99
43k reviews
Very Positive
OffroadSimulation +6
2015
Est. copies
≈ 18.7M–30.4M
4.7x vs typical
SteamSpy 5M–10M
Est. revenue
$128.4M–$345.4M net $233.5M–$531.3M gross
$24.99
403k reviews
Overwhelmingly Positive
SimulationDriving +6
2021
Est. copies
≈ 1.4M–2.2M
SteamSpy 1M–2M
Est. revenue
$11.2M–$30.0M net $20.3M–$46.2M gross
$29.99
55k reviews
Very Positive
SimulationAutomobile Sim +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples