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How many copies did Fix My Cat Doc sell?

Estimated copies sold
≈ 843–1k
$229–$617 after Steam's cut $417–$949 before the cut
from 34 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Fix My Cat Doc out and predicted the genre from its 8 similar games. Every figure here, including Fix My Cat Doc's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4.4M–8.8M
best case 12.7M (Assetto Corsa)
Games like Fix My Cat Doc

The middle of these games

≈ 4.4M–8.8M copies

≈ $98.5M after Steam's cut

from ~150k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Assetto Corsa at ≈ 9.7M–15.8M copies, ≈ $53.4M–$143.6M after Steam's cut.

What it took to get here
The games that made it here had under 21k reviews in their first month.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Simulation (8 of 8) and Sports (6 of 8).
The winners
Winners here lead with Racing + Automobile Sim, priced around $20.
The era
The games you compared span 2014 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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PURRfection! The cat tossing game!!
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