Sign in
wishvane

How many copies did FTL: Faster Than Light sell?

Estimated copies sold
≈ 5.0M–8.1M
$13.6M–$36.7M after Steam's cut $24.8M–$56.4M before the cut
from 79k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left FTL: Faster Than Light out and predicted the genre from its 7 similar games. Every figure here, including FTL: Faster Than Light's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 179k–295k
best case 259k (Quasimorph)
Games like FTL: Faster Than Light

The middle of these games

≈ 179k–295k copies

≈ $1.3M–$2.4M after Steam's cut

from ~5k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 7 of your similar games are hits.

Best case: Quasimorph at ≈ 197k–321k copies, ≈ $1.4M–$3.6M after Steam's cut.

What it took to get here
About half the games that made it here had over 4k reviews in their first month; the spread ran 1k to 8k.
The genre you'd be entering
Your set
Your set clusters on Sci-fi (4 of 7) and Open World (3 of 7).
The winners
Winners here lead with Extraction Shooter + Simulation, priced around $25.
The era
The games you compared span 2008 to 2026, and 1 of your 7 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Crying Suns
2019
Est. copies
≈ 131k–213k
SteamSpy 200k–500k
Est. revenue
$899k–$2.4M after Steam's cut $1.6M–$3.7M before the cut
$24.99
5k reviews
Very Positive
StrategySpace
Space Rangers HD: A War Apart
2013
Est. copies
≈ 459k–746k
SteamSpy 200k–500k
Est. revenue
$1.9M–$5.1M after Steam's cut $3.4M–$7.8M before the cut
$14.99
7k reviews
Very Positive
SpaceRPG
X-COM: UFO Defense
2008
Est. copies
≈ 252k–410k
SteamSpy 1M–2M
Est. revenue
$346k–$931k after Steam's cut $629k–$1.4M before the cut
$4.99
4k reviews
Overwhelmingly Positive
StrategyClassic
PULSAR: Lost Colony
2021
Est. copies
≈ 142k–231k
SteamSpy 500k–1M
Est. revenue
$781k–$2.1M after Steam's cut $1.4M–$3.2M before the cut
$19.99
6k reviews
Very Positive
Space SimOpen World
Cobalt Core
2023
Est. copies
≈ 108k–176k
SteamSpy 100k–200k
Est. revenue
$596k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
$19.99
4k reviews
Overwhelmingly Positive
Quasimorph
2026
Est. copies
≈ 197k–321k
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.6M after Steam's cut $2.5M–$5.6M before the cut
$24.99
8k reviews
Very Positive
Early AccessExtraction Shooter
Void Bastards
2019
Est. copies
≈ 156k–254k
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.5M after Steam's cut $2.3M–$5.3M before the cut
$29.99
5k reviews
Very Positive
FPSAction Roguelike

Sizing up your own game? See what its genre can realistically do before you build it.