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How many copies did Water City sell?

Estimated copies sold
≈ 25–40
$55–$146 after Steam's cut $100–$224 before the cut
from 1 reviews (1 user reviews)
Thin evidence: 1 review. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Water City out and predicted the genre from its 8 similar games. Every figure here, including Water City's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 455k–879k
best case 1.2M (Sanctum 2)
Games like Water City

The middle of these games

≈ 455k–879k copies

≈ $3.5M–$5.3M after Steam's cut

from ~14k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Sanctum 2 at ≈ 909k–1.5M copies, ≈ $3.7M–$10.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 321 reviews in their first month; the spread ran 221 to 9k.
The genre you'd be entering
Your set
Your set clusters on Tower Defense (7 of 8) and Survival (5 of 8).
The winners
Winners here lead with Tower Defense + FPS, priced around $15.
The era
5 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Sanctum 2
2013
Est. copies
≈ 909k–1.5M
SteamSpy 2M–5M
Est. revenue
$3.7M–$10.1M after Steam's cut $6.8M–$15.5M before the cut
$14.99
14k reviews
Very Positive
Age of Darkness: Final Stand
2025
Est. copies
≈ 263k–428k
SteamSpy 200k–500k
Est. revenue
$2.0M–$5.4M after Steam's cut $3.7M–$8.4M before the cut
$27.99
11k reviews
Mostly Positive
Tower DefenseAction RTS
Decision: Red Daze
2022
Est. copies
≈ 22k–36k
too small to compare
SteamSpy 20k–50k
Est. revenue
$123k–$331k after Steam's cut $224k–$509k before the cut
$19.99
903 reviews
Mostly Positive
SurvivalAction
Minimalist Tower Defense
2024
Est. copies
≈ 46k–74k
too small to compare
SteamSpy 50k–100k
Est. revenue
$63k–$168k after Steam's cut $114k–$259k before the cut
$4.99
2k reviews
Very Positive
Tower DefenseStrategy
Bad North: Jotunn Edition
2018
Est. copies
≈ 431k–700k
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.8M after Steam's cut $3.2M–$7.3M before the cut
$14.99
14k reviews
Very Positive
WargameVikings
Start Over
2024
Est. copies
≈ 9k–15k
too small to compare
SteamSpy under 20k
Est. revenue
$39k–$104k after Steam's cut $70k–$160k before the cut
$14.99
379 reviews
Mixed
SurvivalBase-Building
SENTRY
2024
Est. copies
≈ 22k–36k
too small to compare
SteamSpy 20k–50k
Est. revenue
$122k–$328k after Steam's cut $222k–$504k before the cut
$19.99
894 reviews
Very Positive
Tower DefenseStrategy
IDUN - Frontline Survival
2025
Est. copies
≈ 18k–29k
too small to compare
SteamSpy 20k–50k
Est. revenue
$73k–$197k after Steam's cut $133k–$303k before the cut
$14.99
716 reviews
Mostly Positive
3DBuilding

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