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How many copies did LEGO® The Lord of the Rings™ sell?

Estimated copies sold
≈ 1.0M–1.7M
$5.6M–$15.0M after Steam's cut $10.2M–$23.1M before the cut
from 16k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left LEGO® The Lord of the Rings™ out and predicted the genre from its 8 similar games. Every figure here, including LEGO® The Lord of the Rings™'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 676k–1.7M
best case 1.6M (LEGO® Star Wars™: The Skywalker Saga)
Games like LEGO® The Lord of the Rings™

The middle of these games

≈ 676k–1.7M copies

≈ $5.2M–$17.2M after Steam's cut

from ~14k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: LEGO® Star Wars™: The Skywalker Saga at ≈ 1.2M–2.0M copies, ≈ $16.5M–$44.4M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Co-op (8 of 8) and LEGO (8 of 8).
The winners
Winners here lead with LEGO + Co-op, priced around $50.
The era
The games you compared span 2008 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

LEGO® Batman™: The Videogame
2008
Est. copies
≈ 1.0M–1.7M
SteamSpy 500k–1M
Est. revenue
$5.7M–$15.3M after Steam's cut $10.4M–$23.6M before the cut
$19.99
16k reviews
Very Positive
LEGOAction
LEGO® City Undercover
2017
Est. copies
≈ 394k–640k
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.8M after Steam's cut $3.9M–$9.0M before the cut
$19.99
11k reviews
Very Positive
LEGOOpen World
LEGO® Marvel™ Super Heroes
2013
Est. copies
≈ 2.0M–3.2M
2.2x vs typical
SteamSpy 1M–2M
Est. revenue
$10.8M–$29.1M after Steam's cut $19.7M–$44.7M before the cut
$19.99
31k reviews
Overwhelmingly Positive
LEGOOpen World
LEGO® Star Wars™ - The Complete Saga
2009
Est. copies
≈ 1.6M–2.6M
1.8x vs typical
SteamSpy 1M–2M
Est. revenue
$8.8M–$23.8M after Steam's cut $16.1M–$36.6M before the cut
$19.99
25k reviews
Overwhelmingly Positive
LEGOLocal Co-Op
LEGO® Star Wars™: The Skywalker Saga
2022
Est. copies
≈ 1.2M–2.0M
3.5x vs typical
SteamSpy 1M–2M
Est. revenue
$16.5M–$44.4M after Steam's cut $30.0M–$68.3M before the cut
$49.99
48k reviews
Very Positive
LEGOAdventure
LEGO® Marvel Super Heroes 2
2017
Est. copies
≈ 351k–570k
SteamSpy 500k–1M
Est. revenue
$1.9M–$5.2M after Steam's cut $3.5M–$8.0M before the cut
$19.99
10k reviews
Very Positive
LEGOMultiplayer
LEGO® Star Wars™ III - The Clone Wars™
2011
Est. copies
≈ 587k–954k
SteamSpy 500k–1M
Est. revenue
$3.2M–$8.7M after Steam's cut $5.9M–$13.3M before the cut
$19.99
9k reviews
Very Positive
LEGOAction
LEGO® Jurassic World
2015
Est. copies
≈ 555k–902k
SteamSpy 1M–2M
Est. revenue
$3.1M–$8.2M after Steam's cut $5.5M–$12.6M before the cut
$19.99
11k reviews
Very Positive
LEGODinosaurs

Sizing up your own game? See what its genre can realistically do before you build it.