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How many copies did The Legend of Gwen sell?

Estimated copies sold
≈ 521–846
$1k–$4k after Steam's cut $3k–$6k before the cut
from 21 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Legend of Gwen out and predicted the genre from its 8 similar games. Every figure here, including The Legend of Gwen's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 78k–380k
best case 466k (Defy Gravity Extended)
Games like The Legend of Gwen

The middle of these games

≈ 78k–380k copies

≈ $140k–$343k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Defy Gravity Extended at ≈ 355k–577k copies, ≈ $194k–$522k after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Platformer (8 of 8) and Puzzle (6 of 8).
The winners
Winners here lead with Puzzle-Platformer + Platformer, priced around $2.
The era
The games you compared span 2011 to 2018, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 38 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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