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How many copies did Creative Continents sell?

Estimated copies sold
≈ 322–524
$443–$1k after Steam's cut $805–$2k before the cut
from 13 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Creative Continents out and predicted the genre from its 8 similar games. Every figure here, including Creative Continents's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 228k–390k
best case 6.6M (Grand Theft Auto IV: Complete Edition)
Games like Creative Continents

The middle of these games

≈ 228k–390k copies

≈ $1.8M–$2.9M after Steam's cut

from ~6k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Grand Theft Auto IV: Complete Edition at ≈ 5.0M–8.1M copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 719 to 58k.
The genre you'd be entering
Your set
Your set clusters on Third Person (5 of 8) and Automobile Sim (2 of 8).
The winners
Winners here lead with Open World + Automobile Sim, priced around $27. The breakout hits carry Singleplayer + Open World + Automobile Sim; a typical game here doesn't.
The era
The games you compared span 2013 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Grand Theft Auto IV: Complete Edition
unreleased
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≈ 5.0M–8.1M
35x vs typical
SteamSpy 20M–50M
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Free
202k reviews
Very Positive
Open WorldAction
Blade Symphony
2014
Est. copies
≈ 262k–426k
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ActionFighting
Grand Theft Auto IV: The Complete Edition
2020
Est. copies
≈ 5.0M–8.1M
35x vs typical
SteamSpy 5M–10M
Est. revenue
$27.6M–$74.1M after Steam's cut $50.1M–$114.0M before the cut
$19.99
202k reviews
Very Positive
Open WorldAction
Alien Swarm: Reactive Drop
2017
Est. copies
≈ 818k–1.3M
4.1x vs typical
SteamSpy 200k–500k
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24k reviews
Very Positive
Call to Arms - Gates of Hell: Ostfront
2021
Est. copies
≈ 839k–1.4M
5.9x vs typical
SteamSpy 1M–2M
Est. revenue
$8.1M–$21.7M after Steam's cut $14.7M–$33.4M before the cut
$34.99
34k reviews
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World War IIHistorical
TaleSpire
2021
Est. copies
≈ 129k–210k
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Est. revenue
$889k–$2.4M after Steam's cut $1.6M–$3.7M before the cut
$24.99
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TabletopDungeons & Dragons
Race The Sun
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Est. copies
≈ 401k–652k
SteamSpy 500k–1M
Est. revenue
$1.1M–$3.0M after Steam's cut $2.0M–$4.6M before the cut
$9.99
6k reviews
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Procedural GenerationRunner
HOT WHEELS UNLEASHED™
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Est. copies
≈ 189k–306k
SteamSpy 200k–500k
Est. revenue
$2.1M–$5.6M after Steam's cut $3.8M–$8.6M before the cut
$39.99
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RacingArcade

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