Sign in
wishvane

How many copies did Super Dark Deception sell?

Estimated copies sold
≈ 17k–27k
$83k–$224k after Steam's cut $152k–$345k before the cut
from 680 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Super Dark Deception out and predicted the genre from its 8 similar games. Every figure here, including Super Dark Deception's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 12k–25k
best case 456k (Haste)
Games like Super Dark Deception

The middle of these games

≈ 12k–25k copies

≈ $12k–$51k after Steam's cut

from ~442 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: Haste at ≈ 347k–564k copies, ≈ $1.9M–$5.1M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 104 reviews in their first month; the spread ran 10 to 5k.
The genre you'd be entering
Your set
Your set clusters on Action-Adventure (5 of 8) and Platformer (5 of 8).
The winners
Winners here lead with Fast-Paced + Female Protagonist, priced around $20. The breakout hits carry Fast-Paced + Female Protagonist + Rogue-lite; a typical game here doesn't.
The era
The games you compared span 2015 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Kao the Kangaroo (2000 re-release)
2023
Est. copies
≈ 11k–18k
SteamSpy 20k–50k
Est. revenue
$6k–$16k after Steam's cut $11k–$25k before the cut
$1.99
442 reviews
Mostly Positive
ActionAdventure
Haste
2025
Est. copies
≈ 347k–564k
32x vs typical
SteamSpy 100k–200k
Est. revenue
$1.9M–$5.1M after Steam's cut $3.5M–$7.9M before the cut
$19.99
14k reviews
Very Positive
Fast-PacedAction
Crystal Call
2021
Est. copies
≈ 5k–8k
SteamSpy 50k–100k
Est. revenue
Free
Free
202 reviews
Very Positive
ActionAction-Adventure
The Deletion
2015
Est. copies
≈ 11k–18k
SteamSpy 50k–100k
Est. revenue
$6k–$16k after Steam's cut $11k–$25k before the cut
$1.99
228 reviews
Mostly Positive
Precision PlatformerSide Scroller
Skully
2020
Est. copies
≈ 7k–11k
SteamSpy 20k–50k
Est. revenue
$19k–$52k after Steam's cut $35k–$79k before the cut
$9.99
282 reviews
Mixed
IndieAdventure
Monsti
2016
Est. copies
≈ 28k–45k
1.5x vs typical
SteamSpy 200k–500k
Est. revenue
$8k–$20k after Steam's cut $14k–$31k before the cut
$0.99
663 reviews
Mixed
IndieCasual
STORROR Parkour Pro
2025
Est. copies
≈ 44k–71k
4.0x vs typical
SteamSpy 20k–50k
Est. revenue
$299k–$805k after Steam's cut $544k–$1.2M before the cut
$24.99
2k reviews
Mostly Positive
Early AccessParkour
The Fancy Pants Adventures: Classic Pack
2024
Est. copies
≈ 11k–18k
SteamSpy under 20k
Est. revenue
$30k–$82k after Steam's cut $55k–$126k before the cut
$9.99
447 reviews
Very Positive
Early Access2D Platformer

Sizing up your own game? See what its genre can realistically do before you build it.