Sign in
wishvane

How many copies did Immortals Fenyx Rising sell?

Estimated copies sold
≈ 115k–187k
$1.3M–$3.4M after Steam's cut $2.3M–$5.2M before the cut
from 5k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Immortals Fenyx Rising out and predicted the genre from its 8 similar games. Every figure here, including Immortals Fenyx Rising's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5k–26k
best case 53k (Isles of Sea and Sky)
Games like Immortals Fenyx Rising

The middle of these games

≈ 5k–26k copies

≈ $36k–$221k after Steam's cut

from ~311 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: Isles of Sea and Sky at ≈ 40k–66k copies, ≈ $223k–$599k after Steam's cut.

What it took to get here
About half the games that made it here had over 104 reviews in their first month; the spread ran 26 to 705.
The genre you'd be entering
Your set
Your set clusters on Exploration (5 of 8) and Puzzle (4 of 8).
The winners
Winners here lead with Metroidvania + Open World, priced around $20.
The era
7 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

KAKU: Ancient Seal
2024
Est. copies
≈ 28k–45k
3.6x vs typical
SteamSpy 500k–1M
Est. revenue
$192k–$517k after Steam's cut $350k–$796k before the cut
$24.99
1k reviews
Mostly Positive
Open WorldAction RPG
The End of the Sun
2025
Est. copies
≈ 8k–13k
SteamSpy under 20k
Est. revenue
$53k–$143k after Steam's cut $97k–$220k before the cut
$24.99
312 reviews
Very Positive
AdventureStory Rich
Isles of Sea and Sky
2024
Est. copies
≈ 40k–66k
5.3x vs typical
SteamSpy 50k–100k
Est. revenue
$223k–$599k after Steam's cut $405k–$921k before the cut
$19.99
2k reviews
Very Positive
MetroidvaniaRetro
Floating Life2
2023
Est. copies
≈ 17k–28k
2.3x vs typical
SteamSpy 50k–100k
Est. revenue
$96k–$258k after Steam's cut $174k–$396k before the cut
$19.99
703 reviews
Mixed
Turn-Based CombatRPG
Noreya: The Gold Project
2024
Est. copies
≈ 4k–7k
SteamSpy under 20k
Est. revenue
$11k–$30k after Steam's cut $20k–$46k before the cut
$9.99
164 reviews
Very Positive
MetroidvaniaPuzzle-Platformer
Mosaic of The Pharaohs
2025
Est. copies
≈ 8k–12k
SteamSpy under 20k
Est. revenue
$19k–$51k after Steam's cut $34k–$78k before the cut
$8.99
309 reviews
Very Positive
ClickerCollectathon
30 Birds
2024
Est. copies
≈ 4k–6k
SteamSpy 20k–50k
Est. revenue
$19k–$52k after Steam's cut $35k–$80k before the cut
$17.99
158 reviews
Very Positive
IndieMythology
Mythwrecked: Ambrosia Island
2024
Est. copies
≈ 3k–6k
SteamSpy under 20k
Est. revenue
$24k–$65k after Steam's cut $44k–$99k before the cut
$24.99
141 reviews
Very Positive
ExplorationAdventure

Sizing up your own game? See what its genre can realistically do before you build it.