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How many copies did Floating Life2 sell?

Estimated copies sold
≈ 17k–28k
$96k–$258k after Steam's cut $174k–$396k before the cut
from 703 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Floating Life2 out and predicted the genre from its 8 similar games. Every figure here, including Floating Life2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 40k–68k
best case 421k (ATOM RPG: Post-apocalyptic indie game)
Games like Floating Life2

The middle of these games

≈ 40k–68k copies

≈ $123k–$371k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: ATOM RPG: Post-apocalyptic indie game at ≈ 320k–521k copies, ≈ $1.3M–$3.6M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 952 reviews in their first month; the spread ran 286 to 1k.
The genre you'd be entering
Your set
Your set clusters on Puzzle (5 of 8) and Exploration (4 of 8).
The winners
Winners here lead with CRPG + Exploration, priced around $15. The breakout hits carry Survival + Turn-Based + Post-apocalyptic; a typical game here doesn't.
The era
The games you compared span 2015 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Atelier Ryza 3: Alchemist of the End & the Secret Key
2023
Est. copies
≈ 56k–92k
1.5x vs typical
SteamSpy 100k–200k
Est. revenue
Free
Free
2k reviews
Very Positive
ExplorationJRPG
HyperRogue
2015
Est. copies
≈ 24k–39k
SteamSpy 100k–200k
Est. revenue
$66k–$179k after Steam's cut $121k–$275k before the cut
$9.99
496 reviews
Very Positive
Traditional RoguelikePsychedelic
The Bard's Tale IV: Barrows Deep
2018
Est. copies
≈ 45k–73k
SteamSpy 50k–100k
Est. revenue
Free
Free
1k reviews
Mixed
ATOM RPG: Post-apocalyptic indie game
2018
Est. copies
≈ 320k–521k
7.1x vs typical
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.6M after Steam's cut $2.4M–$5.5M before the cut
$14.99
11k reviews
Very Positive
CRPGExploration
Vaporum
2017
Est. copies
≈ 37k–59k
SteamSpy 50k–100k
Est. revenue
$201k–$541k after Steam's cut $366k–$832k before the cut
$19.99
1k reviews
Very Positive
CHRONO CROSS: THE RADICAL DREAMERS EDITION
2022
Est. copies
≈ 62k–101k
1.7x vs typical
SteamSpy 100k–200k
Est. revenue
$341k–$917k after Steam's cut $620k–$1.4M before the cut
$19.99
3k reviews
Mixed
JRPGRPG
Dungeons of Aether
2023
Est. copies
≈ 16k–26k
SteamSpy 50k–100k
Est. revenue
$67k–$181k after Steam's cut $122k–$278k before the cut
$14.99
657 reviews
Very Positive
StrategyTurn-Based Strategy
Their Land
2023
Est. copies
≈ 48k–77k
SteamSpy 100k–200k
Est. revenue
$39k–$105k after Steam's cut $71k–$162k before the cut
$2.99
2k reviews
Mixed
SingleplayerMultiplayer

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