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How many copies did STAR OCEAN THE SECOND STORY R sell?

Estimated copies sold
≈ 99k–161k
$1.4M–$3.7M after Steam's cut $2.5M–$5.6M before the cut
from 4k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left STAR OCEAN THE SECOND STORY R out and predicted the genre from its 8 similar games. Every figure here, including STAR OCEAN THE SECOND STORY R's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 695k–991k
best case 2.9M (OMORI)
Games like STAR OCEAN THE SECOND STORY R

The middle of these games

≈ 695k–991k copies

≈ $2.7M–$6.1M after Steam's cut

from ~20k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: OMORI at ≈ 2.2M–3.6M copies, ≈ $12.0M–$32.4M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 556 to 4k.
The genre you'd be entering
Your set
Your set clusters on Story Rich (5 of 8) and Psychological Horror (3 of 8).
The winners
Winners here lead with Psychological Horror + Story Rich, priced around $20. The breakout hits carry Great Soundtrack + Multiple Endings + RPGMaker; a typical game here doesn't.
The era
The games you compared span 2014 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Finding Paradise
2017
Est. copies
≈ 699k–1.1M
SteamSpy 500k–1M
Est. revenue
$1.9M–$5.2M after Steam's cut $3.5M–$7.9M before the cut
$9.99
20k reviews
Overwhelmingly Positive
Story RichEmotional
Grimm's Hollow
2019
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≈ 420k–682k
SteamSpy 500k–1M
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Free
Free
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LISA: The Painful
2014
Est. copies
≈ 849k–1.4M
SteamSpy 500k–1M
Est. revenue
$4.7M–$12.5M after Steam's cut $8.5M–$19.3M before the cut
$19.99
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Dark HumorRPG
Summer Memories
2020
Est. copies
≈ 621k–1.0M
SteamSpy 1M–2M
Est. revenue
$3.4M–$9.2M after Steam's cut $6.2M–$14.1M before the cut
$19.99
25k reviews
Very Positive
Sexual ContentNudity
Touhou Mystia's Izakaya
2021
Est. copies
≈ 810k–1.3M
1.6x vs typical
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.6M after Steam's cut $2.4M–$5.5M before the cut
$5.99
33k reviews
Overwhelmingly Positive
Pixel GraphicsCasual
OMORI
2020
Est. copies
≈ 2.2M–3.6M
4.4x vs typical
SteamSpy 1M–2M
Est. revenue
$12.0M–$32.4M after Steam's cut $21.9M–$49.8M before the cut
$19.99
88k reviews
Overwhelmingly Positive
The Test
2020
Est. copies
≈ 499k–811k
SteamSpy 500k–1M
Est. revenue
$273k–$734k after Steam's cut $497k–$1.1M before the cut
$1.99
20k reviews
Overwhelmingly Positive
Choose Your Own AdventureSimulation
CrossCode
2018
Est. copies
≈ 560k–909k
SteamSpy 500k–1M
Est. revenue
$3.1M–$8.3M after Steam's cut $5.6M–$12.7M before the cut
$19.99
18k reviews
Very Positive
Action RPGPixel Graphics

Sizing up your own game? See what its genre can realistically do before you build it.