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How many copies did [SUBJECT] sell?

Estimated copies sold
≈ 2k–4k
$6k–$15k after Steam's cut $10k–$24k before the cut
from 93 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left [SUBJECT] out and predicted the genre from its 8 similar games. Every figure here, including [SUBJECT]'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 333k–777k
best case 27.3M (Phasmophobia)
Games like [SUBJECT]

The middle of these games

≈ 333k–777k copies

≈ $1.7M–$3.2M after Steam's cut

from ~12k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Phasmophobia at ≈ 20.8M–33.8M copies, ≈ $114.2M–$307.1M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 1k to 40k.
The genre you'd be entering
Your set
Your set clusters on Horror (8 of 8) and Psychological Horror (8 of 8).
The winners
Winners here lead with Horror + Psychological Horror, priced around $20. The breakout hits carry Supernatural + VR + Online Co-Op; a typical game here doesn't.
The era
The games you compared span 2012 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Still Wakes the Deep
2024
Est. copies
≈ 319k–518k
SteamSpy 200k–500k
Est. revenue
$3.1M–$8.3M after Steam's cut $5.6M–$12.7M before the cut
$34.99
13k reviews
Very Positive
Pacify
2019
Est. copies
≈ 1.2M–2.0M
3.6x vs typical
SteamSpy 2M–5M
Est. revenue
$1.7M–$4.5M after Steam's cut $3.1M–$7.0M before the cut
$4.99
43k reviews
Very Positive
HorrorOnline Co-Op
Detention
2017
Est. copies
≈ 406k–660k
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.6M after Steam's cut $2.4M–$5.5M before the cut
$11.99
12k reviews
Overwhelmingly Positive
HorrorIndie
Phasmophobia
2020
Est. copies
≈ 20.8M–33.8M
71x vs typical
SteamSpy 10M–20M
Est. revenue
$114.2M–$307.1M after Steam's cut $207.7M–$472.5M before the cut
$19.99
838k reviews
Very Positive
HorrorOnline Co-Op
港詭實錄ParanormalHK
2020
Est. copies
≈ 507k–824k
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.9M after Steam's cut $3.3M–$7.5M before the cut
$12.99
20k reviews
Very Positive
HorrorSexual Content
Alan Wake's American Nightmare
2012
Est. copies
≈ 677k–1.1M
SteamSpy 1M–2M
Est. revenue
$1.7M–$4.5M after Steam's cut $3.0M–$6.9M before the cut
$8.99
11k reviews
Mostly Positive
ActionAdventure
Stories Untold
2017
Est. copies
≈ 189k–307k
SteamSpy 100k–200k
Est. revenue
$520k–$1.4M after Steam's cut $945k–$2.1M before the cut
$9.99
6k reviews
Very Positive
AdventureText-Based
Fears to Fathom - Ironbark Lookout
2023
Est. copies
≈ 158k–256k
SteamSpy 200k–500k
Est. revenue
$433k–$1.2M after Steam's cut $787k–$1.8M before the cut
$9.99
6k reviews
Very Positive
HorrorAtmospheric

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