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How many copies did The Killing Antidote sell?

Estimated copies sold
≈ 192k–312k
$1.6M–$4.3M after Steam's cut $2.9M–$6.5M before the cut
from 8k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Killing Antidote out and predicted the genre from its 8 similar games. Every figure here, including The Killing Antidote's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 452k–813k
best case 4.1M (Resident Evil 3)
Games like The Killing Antidote

The middle of these games

≈ 452k–813k copies

≈ $1.3M–$2.7M after Steam's cut

from ~13k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Resident Evil 3 at ≈ 3.1M–5.1M copies, ≈ $34.2M–$92.0M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Anime (5 of 8) and Nudity (5 of 8).
The winners
Winners here lead with Zombies + Horror, priced around $40. The breakout hits carry Remake + Horror + Female Protagonist; a typical game here doesn't.
The era
None of the games you compared shipped in the last two years; the newest is from 2020. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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