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How many copies did Luckily, My Arm Is A Shotgun sell?

Estimated copies sold
≈ 2k–3k
$910–$2k after Steam's cut $2k–$4k before the cut
from 67 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Luckily, My Arm Is A Shotgun out and predicted the genre from its 8 similar games. Every figure here, including Luckily, My Arm Is A Shotgun's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 75k–265k
best case 39.6M (Project Zomboid)
Games like Luckily, My Arm Is A Shotgun

The middle of these games

≈ 75k–265k copies

≈ $569k–$1.5M after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Project Zomboid at ≈ 30.2M–49.0M copies, ≈ $207.3M–$557.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 221 to 11k.
The genre you'd be entering
Your set
Your set clusters on Zombies (8 of 8) and Open World (7 of 8).
The winners
Winners here lead with Survival + Zombies, priced around $25. The breakout hits carry Open World Survival Craft + Co-op + Post-apocalyptic; a typical game here doesn't.
The era
The games you compared span 2012 to 2026, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

HumanitZ
2026
Est. copies
≈ 351k–570k
5.5x vs typical
SteamSpy 200k–500k
Est. revenue
$1.9M–$5.2M after Steam's cut $3.5M–$8.0M before the cut
$19.99
14k reviews
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Early AccessSurvival
Dread Dawn
2024
Est. copies
≈ 56k–91k
SteamSpy 50k–100k
Est. revenue
$309k–$829k after Steam's cut $561k–$1.3M before the cut
$19.99
2k reviews
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ZombiesSurvival
Project Zomboid
2013
Est. copies
≈ 30.2M–49.0M
186x vs typical
SteamSpy 10M–20M
Est. revenue
$207.3M–$557.3M after Steam's cut $376.9M–$857.4M before the cut
$24.99
477k reviews
Very Positive
SurvivalZombies
Zombie Driver HD
2012
Est. copies
≈ 257k–418k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$706k–$1.9M after Steam's cut $1.3M–$2.9M before the cut
$9.99
4k reviews
Very Positive
ZombiesRacing
Dead State: Reanimated
2014
Est. copies
≈ 143k–233k
SteamSpy 100k–200k
Est. revenue
$789k–$2.1M after Steam's cut $1.4M–$3.3M before the cut
$19.99
3k reviews
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ZombiesSurvival
Decision: Red Daze
2022
Est. copies
≈ 22k–36k
SteamSpy 20k–50k
Est. revenue
$123k–$331k after Steam's cut $224k–$509k before the cut
$19.99
903 reviews
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SurvivalAction
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2016
Est. copies
≈ 58k–94k
SteamSpy 200k–500k
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Free
Free
1k reviews
Mixed
SurvivalAdventure
Dead Maze
2018
Est. copies
≈ 146k–238k
1.9x vs typical
SteamSpy 1M–2M
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Free
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5k reviews
Mostly Positive
Free to PlaySurvival

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