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How many copies did Fallen Enchantress: Legendary Heroes sell?

Estimated copies sold
≈ 160k–260k
$1.1M–$3.0M after Steam's cut $2.0M–$4.5M before the cut
from 3k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Fallen Enchantress: Legendary Heroes out and predicted the genre from its 8 similar games. Every figure here, including Fallen Enchantress: Legendary Heroes's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 45k–97k
best case 747k (Age of Wonders 4)
Games like Fallen Enchantress: Legendary Heroes

The middle of these games

≈ 45k–97k copies

≈ $279k–$1.1M after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Age of Wonders 4 at ≈ 569k–925k copies, ≈ $7.8M–$21.0M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 351 reviews in their first month; the spread ran 59 to 8k.
The genre you'd be entering
Your set
Your set clusters on 4X (8 of 8) and Fantasy (8 of 8).
The winners
Winners here lead with 4X + Character Customization, priced around $50. The breakout hits carry Character Customization + Strategy RPG + Choices Matter; a typical game here doesn't.
The era
The games you compared span 2010 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Age of Wonders 4
2023
Est. copies
≈ 569k–925k
18x vs typical
SteamSpy 500k–1M
Est. revenue
$7.8M–$21.0M after Steam's cut $14.2M–$32.4M before the cut
$49.99
23k reviews
Very Positive
Strategy4X
Conquest of Elysium 5
2021
Est. copies
≈ 49k–79k
1.5x vs typical
SteamSpy 200k–500k
Est. revenue
$402k–$1.1M after Steam's cut $731k–$1.7M before the cut
$29.99
2k reviews
Very Positive
Turn-Based StrategyStrategy
Age of Wonders Shadow Magic
2010
Est. copies
≈ 41k–67k
SteamSpy 100k–200k
Est. revenue
$113k–$303k after Steam's cut $205k–$467k before the cut
$9.99
650 reviews
Very Positive
StrategyRPG
Warlock 2: The Exiled
2014
Est. copies
≈ 73k–119k
SteamSpy 200k–500k
Est. revenue
$402k–$1.1M after Steam's cut $730k–$1.7M before the cut
$19.99
1k reviews
Mixed
StrategyFantasy
Warlock - Master of the Arcane
2012
Est. copies
≈ 167k–271k
2.0x vs typical
SteamSpy 500k–1M
Est. revenue
$1.1M–$3.1M after Steam's cut $2.1M–$4.7M before the cut
$24.99
3k reviews
Very Positive
StrategyTurn-Based Strategy
Conquest of Elysium 4
2015
Est. copies
≈ 28k–45k
SteamSpy 100k–200k
Est. revenue
$190k–$511k after Steam's cut $346k–$787k before the cut
$24.99
567 reviews
Very Positive
StrategyIndie
Dominions 5 - Warriors of the Faith
2017
Est. copies
≈ 75k–121k
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
$821k–$2.2M after Steam's cut $1.5M–$3.4M before the cut
$39.99
2k reviews
Very Positive
StrategyTurn-Based Strategy
Master of Magic Classic
2020
Est. copies
≈ 19k–31k
SteamSpy 50k–100k
Est. revenue
$31k–$84k after Steam's cut $57k–$129k before the cut
$5.99
763 reviews
Overwhelmingly Positive
StrategyTurn-Based

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