The realistic ceiling for 4X games
Two honest reads of what 4X games do on Steam: the whole market from a systematic sample, and the games gathered here. Kept separate on purpose.
The 4X games gathered on wishvane
Across the 44 4X games compared here, a typical one runs ≈ 207k copies (est.), with Sid Meier’s Civilization® VI the biggest at ≈ 19.7M. A small, self-selected sample, not the whole market.
- Farthest Frontier
- Europa Universalis IV
- Sid Meier’s Civilization® VI
- Age of Wonders 4
- Stellaris
- Sid Meier's Civilization® V
- Thea 2: The Shattering
- Age of Wonders: Planetfall
- Old World
- Galactic Civilizations III
- HUMANKIND™
- Terra Invicta
- ENDLESS Space™ 2
- Sid Meier's Civilization®: Beyond Earth™
- Industries of Titan
- Sid Meier's Civilization VII
- ENDLESS Legend™
- Galactic Civilizations IV
- Hexarchy
- Outscape
- Songs of Silence
- Total War: ROME REMASTERED
- Airships: Conquer the Skies
- Dune: Spice Wars
- Age of Wonders III
- Kingdom, Dungeon, and Hero
- Dominions 6 - Rise of the Pantokrator
- Xenonauts 2
- A Game of Thrones: The Board Game - Digital Edition
- Dominions 5 - Warriors of the Faith
- Songs of Conquest
- Warhammer 40,000: Gladius - Relics of War
- Driftland: The Magic Revival
- Stellar Monarch
- Sins of a Solar Empire II
- Gods and Idols
- Ultimate General: American Revolution
- Rebuild 3: Gangs of Deadsville
- AI War 2
- Ozymandias: Bronze Age Empire Sim
- Scythe: Digital Edition
- The Battle of Polytopia
- Sid Meier's Civilization® III Complete
- 军团战棋Legion War