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How many copies did Doloc Town sell?

Estimated copies sold
≈ 85k–138k
$465k–$1.3M after Steam's cut $846k–$1.9M before the cut
from 3k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Doloc Town out and predicted the genre from its 8 similar games. Every figure here, including Doloc Town's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 12k–1.2M
best case 1.9M (Farming Simulator 25)
Games like Doloc Town

The middle of these games

≈ 12k–1.2M copies

≈ $660k–$10.5M after Steam's cut

from ~10k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Farming Simulator 25 at ≈ 1.4M–2.3M copies, ≈ $11.7M–$31.5M after Steam's cut.

What it took to get here
The games that made it here had under 34k reviews in their first month.
The genre you'd be entering
Your set
Your set clusters on Farming Sim (7 of 8) and Simulation (6 of 8).
The winners
Winners here lead with Simulation + Farming Sim, priced around $30.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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