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How many copies did Five Nights at Freddy's: Help Wanted 2 sell?

Estimated copies sold
≈ 133k–216k
$1.5M–$3.9M after Steam's cut $2.7M–$6.1M before the cut
from 5k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Five Nights at Freddy's: Help Wanted 2 out and predicted the genre from its 8 similar games. Every figure here, including Five Nights at Freddy's: Help Wanted 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 14k–242k
best case 27.3M (Phasmophobia)
Games like Five Nights at Freddy's: Help Wanted 2

The middle of these games

≈ 14k–242k copies

≈ $63k–$1.8M after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Phasmophobia at ≈ 20.8M–33.8M copies, ≈ $114.2M–$307.1M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 8 reviews in their first month; the spread ran 4 to 40k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on VR (8 of 8) and Robots (6 of 8).
The winners
Winners here lead with Horror + Psychological Horror, priced around $20. The breakout hits carry Online Co-Op + Multiplayer + Co-op; a typical game here doesn't.
The era
The games you compared span 2016 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Phasmophobia
2020
Est. copies
≈ 20.8M–33.8M
696x vs typical
SteamSpy 10M–20M
Est. revenue
$114.2M–$307.1M after Steam's cut $207.7M–$472.5M before the cut
$19.99
838k reviews
Very Positive
HorrorOnline Co-Op
A Night With Gigsjaw VR
2022
Est. copies
≈ 198–322
too small to compare
SteamSpy under 20k
Est. revenue
Free
Free
8 reviews
8 user reviews
Budget Cuts
2018
Est. copies
≈ 57k–93k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$235k–$632k after Steam's cut $427k–$972k before the cut
$14.99
2k reviews
Very Positive
ActionAdventure
Job Simulator
2016
Est. copies
≈ 227k–369k
4.5x vs typical
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.4M after Steam's cut $2.3M–$5.2M before the cut
$19.99
5k reviews
Very Positive
Budget Cuts Ultimate
2023
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$16k–$42k after Steam's cut $28k–$64k before the cut
$19.99
114 reviews
Very Positive
ActionAdventure
Budget Cuts 2: Mission Insolvency
2019
Est. copies
≈ 15k–25k
SteamSpy under 20k
Est. revenue
$63k–$170k after Steam's cut $115k–$262k before the cut
$14.99
534 reviews
Very Positive
AdventureAction
FIVE NIGHTS AT FREDDY'S: HELP WANTED
2019
Est. copies
≈ 378k–614k
11x vs typical
SteamSpy 500k–1M
Est. revenue
$3.1M–$8.4M after Steam's cut $5.7M–$12.9M before the cut
$29.99
13k reviews
Overwhelmingly Positive
HorrorVR
Aeon
2017
Est. copies
≈ 9k–15k
SteamSpy under 20k
Est. revenue
$25k–$66k after Steam's cut $45k–$102k before the cut
$9.99
261 reviews
Mostly Positive
FPSAction

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