Sign in
wishvane

How many copies did Faster Racer Boom Boom sell?

Estimated copies sold
≈ 74–121
$204–$550 after Steam's cut $370–$846 before the cut
from 3 reviews (3 user reviews)
Thin evidence: 3 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Faster Racer Boom Boom out and predicted the genre from its 8 similar games. Every figure here, including Faster Racer Boom Boom's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 517k–616k
best case 1.1M (Starship Troopers: Extermination)
Games like Faster Racer Boom Boom

The middle of these games

≈ 517k–616k copies

≈ $3.0M–$4.6M after Steam's cut

from ~16k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Starship Troopers: Extermination at ≈ 827k–1.3M copies, ≈ $6.8M–$18.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 9k reviews in their first month; the spread ran 590 to 29k.
The genre you'd be entering
Your set
Your set clusters on Shooter (6 of 8) and FPS (5 of 8).
The winners
Winners here lead with Sci-fi + First-Person, priced around $30. The breakout hits carry Online Co-Op + Sci-fi + Combat; a typical game here doesn't.
The era
The games you compared span 2009 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Quake Live
2014
Est. copies
≈ 889k–1.4M
SteamSpy 2M–5M
Est. revenue
$2.4M–$6.6M after Steam's cut $4.4M–$10.1M before the cut
$9.99
16k reviews
Very Positive
FPSArena Shooter
Starship Troopers: Extermination
2024
Est. copies
≈ 827k–1.3M
2.1x vs typical
SteamSpy 1M–2M
Est. revenue
$6.8M–$18.3M after Steam's cut $12.4M–$28.2M before the cut
$29.99
33k reviews
Mostly Positive
Online Co-OpAction
Alien Shooter
2009
Est. copies
≈ 300k–488k
too small to compare
SteamSpy 500k–1M
Est. revenue
$412k–$1.1M after Steam's cut $749k–$1.7M before the cut
$4.99
5k reviews
Overwhelmingly Positive
ShooterAction
BATTALION: Legacy
2019
Est. copies
≈ 470k–763k
SteamSpy 1M–2M
Est. revenue
Free
Free
16k reviews
Mixed
FPSArena Shooter
SNKRX
2021
Est. copies
≈ 108k–175k
too small to compare
SteamSpy 50k–100k
Est. revenue
$88k–$238k after Steam's cut $161k–$366k before the cut
$2.99
4k reviews
Very Positive
Action RoguelikeRogue-lite
Nova Drift
2024
Est. copies
≈ 361k–587k
SteamSpy 200k–500k
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before the cut
$17.99
15k reviews
Overwhelmingly Positive
Action RoguelikeArena Shooter
Warhammer 40,000: Boltgun
2023
Est. copies
≈ 449k–729k
SteamSpy 200k–500k
Est. revenue
$2.7M–$7.3M after Steam's cut $4.9M–$11.2M before the cut
$21.99
18k reviews
Very Positive
Boomer ShooterFPS
Devil Daggers
2016
Est. copies
≈ 394k–640k
SteamSpy 200k–500k
Est. revenue
$1.1M–$2.9M after Steam's cut $2.0M–$4.5M before the cut
$9.99
9k reviews
Overwhelmingly Positive
FPSDifficult

Sizing up your own game? See what its genre can realistically do before you build it.