Sign in
wishvane

How many copies did Quake Live sell?

Estimated copies sold
≈ 889k–1.4M
$2.4M–$6.6M after Steam's cut $4.4M–$10.1M before the cut
from 16k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Quake Live out and predicted the genre from its 8 similar games. Every figure here, including Quake Live's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 348k–961k
best case 1.3M (Quake Champions)
Games like Quake Live

The middle of these games

≈ 348k–961k copies

≈ $1.9M–$3.8M after Steam's cut

from ~6k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Quake Champions at ≈ 967k–1.6M copies.

The genre you'd be entering
Your set
Your set clusters on FPS (8 of 8) and Classic (6 of 8).
The winners
Winners here lead with Arena Shooter + Hero Shooter.
The era
The games you compared span 2006 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Quake III Arena
2007
Est. copies
≈ 258k–420k
SteamSpy 500k–1M
Est. revenue
$1.1M–$2.9M after Steam's cut $1.9M–$4.4M before the cut
$14.99
4k reviews
Overwhelmingly Positive
FPSArena Shooter
Quake II
2007
Est. copies
≈ 654k–1.1M
1.8x vs typical
SteamSpy 1M–2M
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before the cut
$9.99
10k reviews
Overwhelmingly Positive
FPSClassic
Unreal Tournament 2004: Editor's Choice Edition
2008
Est. copies
≈ 267k–434k
SteamSpy 1M–2M
Est. revenue
Free
Free
4k reviews
Overwhelmingly Positive
FPSArena Shooter
Unreal Tournament: Game of the Year Edition
2008
Est. copies
≈ 282k–458k
SteamSpy 200k–500k
Est. revenue
Free
Free
4k reviews
Overwhelmingly Positive
ClassicFPS
Half-Life Deathmatch: Source
2006
Est. copies
≈ 353k–573k
SteamSpy 5M–10M
Est. revenue
$969k–$2.6M after Steam's cut $1.8M–$4.0M before the cut
$9.99
6k reviews
Mostly Positive
ActionFPS
Quake
2007
Est. copies
≈ 1.0M–1.7M
2.8x vs typical
SteamSpy 1M–2M
Est. revenue
$2.8M–$7.6M after Steam's cut $5.1M–$11.7M before the cut
$9.99
16k reviews
Overwhelmingly Positive
FPSClassic
TOXIKK™
2016
Est. copies
≈ 247k–401k
SteamSpy 500k–1M
Est. revenue
Free
Free
6k reviews
Mostly Positive
FPSAction
Quake Champions
2022
Est. copies
≈ 967k–1.6M
6.8x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
39k reviews
Mostly Positive
Arena ShooterHero Shooter

Sizing up your own game? See what its genre can realistically do before you build it.