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How many copies did Dream sell?

Estimated copies sold
≈ 49k–79k
$120k–$323k after Steam's cut $218k–$497k before the cut
from 996 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Dream out and predicted the genre from its 8 similar games. Every figure here, including Dream's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 88k–208k
best case 205k (Scanner Sombre)
Games like Dream

The middle of these games

≈ 88k–208k copies

≈ $658k–$1.2M after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Scanner Sombre at ≈ 156k–254k copies, ≈ $301k–$809k after Steam's cut.

What it took to get here
About half the games that made it here had over 486 reviews in their first month; the spread ran 479 to 2k.
The genre you'd be entering
Your set
Your set clusters on Exploration (8 of 8) and VR (7 of 8).
The winners
Winners here lead with Exploration + Horror, priced around $7.
The era
The games you compared span 2015 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Solus Project
2016
Est. copies
≈ 109k–177k
SteamSpy 200k–500k
Est. revenue
$600k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
$19.99
3k reviews
Mostly Positive
SurvivalAdventure
Google Earth VR
2016
Est. copies
≈ 173k–280k
1.5x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
4k reviews
Very Positive
VRFree to Play
Mýrdalssandur, Iceland
2020
Est. copies
≈ 39k–63k
SteamSpy 200k–500k
Est. revenue
Free
Free
2k reviews
Very Positive
Free to PlayWalking Simulator
Riven
2024
Est. copies
≈ 71k–115k
SteamSpy 100k–200k
Est. revenue
$682k–$1.8M after Steam's cut $1.2M–$2.8M before the cut
$34.99
3k reviews
Very Positive
PuzzleAdventure
Heaven Island - VR MMO
2015
Est. copies
≈ 100k–162k
SteamSpy 1M–2M
Est. revenue
$54k–$146k after Steam's cut $99k–$225k before the cut
$1.99
2k reviews
Mixed
Walking SimulatorAdventure
Myst
2021
Est. copies
≈ 54k–88k
SteamSpy 100k–200k
Est. revenue
$524k–$1.4M after Steam's cut $953k–$2.2M before the cut
$34.99
2k reviews
Very Positive
AdventurePuzzle
Obduction
2016
Est. copies
≈ 166k–270k
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.7M before the cut
$29.99
4k reviews
Mostly Positive
AdventurePuzzle
Scanner Sombre
2017
Est. copies
≈ 156k–254k
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
$301k–$809k after Steam's cut $547k–$1.2M before the cut
$6.99
5k reviews
Very Positive
ExplorationHorror

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