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How many copies did A Fistful of Gun sell?

Estimated copies sold
≈ 24k–39k
$66k–$177k after Steam's cut $119k–$272k before the cut
from 490 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left A Fistful of Gun out and predicted the genre from its 8 similar games. Every figure here, including A Fistful of Gun's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 324k–435k
best case 10.0M (Cuphead)
Games like A Fistful of Gun

The middle of these games

≈ 324k–435k copies

≈ $2.2M–$8.3M after Steam's cut

from ~11k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Cuphead at ≈ 7.6M–12.3M copies, ≈ $41.7M–$112.1M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 4k reviews in their first month; the spread ran 3k to 15k.
The genre you'd be entering
Your set
Your set clusters on Co-op (8 of 8) and Action Roguelike (4 of 8).
The winners
Winners here lead with Co-op + Platformer, priced around $20. The breakout hits carry Cartoon + Great Soundtrack + Difficult; a typical game here doesn't.
The era
The games you compared span 2014 to 2026, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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WesternBeat 'em up

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